Formula One Grand Prix
Spa cheat: Enter the pit lane when the race begins.
Turn off the pit-call light and accelerate.
Your car will be in first place when exiting the pit.
Hair pin turn cheat: Cars are not damaged when leaving
the track. Cut through hairpin turns at high speed on tracks such as
Montreal, Hockenheim, and Monza.
Sudoku Works Solitaire
Sims3 - K. Millen's Woven Dress
Mario Game: Yoshicraft
Marines: Modern Urban Combat
Also see ...
HomeWorld
eap to [n]. /prepath - Sets path to search for opening files. /CDpath - Sets path to CD-ROM in case of ambiguity. /freemouse - Mouse free to move about entire screen at startup. Use F11 to toggle during play. /ignoreBigfiles - don't use anything from bigfile(s) /logFileLoads - create log of data files loaded PROCESSOR OPTIONS /disableKatmai - don't use KNI even if support is detected. /forceKatmai - force usage of KNI even if determined to be unavailable. SOUND OPTIONS /noSound - turn all sound effects off. /noSpeech - turn all speech off. /reverseStereo - swap the left and right audio channels. /waveout - forces mixer to write to Waveout even if a DirectSound supported object is available. /dsound - forces mixer to write to DirectSound driver, even if driver reports not certified. DETAIL OPTIONS /noBG - disable display of galaxy backgrounds. /noFilter - disable bi-linear filtering of textures. /noSmooth - do not use polygon smoothing. /nilTexture - don't ever load textures at all. /NoFETextures - turns off front end textures /stipple - enable stipple alpha (software renderer). /noShowDamage - Disables showing ship damage effects. VIDEO MODE OPTIONS /sw - reset rendering system to defaults at startup. /fullscreen - display fullscreen with software renderer (default). /window - display in a window. /noBorder - no border on window. /640 - run at 640x480 resolution (default). /800 - run at 800x600 resolution. /1024 - run at 1024x768 resolution. /1280 - run at 1280x1024 resolution. /1600 - run at 1600x1200 resolution. /d16 - run in 16 bits of colour. /d24 - run in 24 bits of colour. /d32 - run in 32 bits of colour. /truecolor - try 24bit modes before 15/16bit. /slowBlits - use slow screen blits if the default is buggy. /device - select an rGL device by name, eg. sw, fx, d3d. /gl - select default OpenGL as renderer. /d3d - select Direct3D as renderer. /nohint - disable usage of OpenGL perspective correction hints. /noPause - don't pause when you alt-tab. /noMinimize - don't minimize when you alt-tab. CHEATS AND SHORTCUTS /noCompPlayer - disable default computer players /notactics - Disables tactics. /noretreat - disables the 'retreat' feature of tactics VISUALIZATION /dockLines - show dock lines. /gunLines - show gun lines. /lightLines - show light lines (Debug only). /boxes - render bounding bowties on the ships. /textFeedback - enable text feedback for in game commands. COMPUTER PLAYER AND STATS /aiplayerLog - enable AI Player Logging /determCompPlayer - makes computer players deterministic /gatherStats- enable gathering of stats /showStatsFight= to show stats fight i,j /showStatsFancyFight=filename.script NETWORK PLAY /captaincyLogOff - turns off captaincy log file /captaincyLogOn - turns on captaincy log file /logOff - turns of network logging file /logOn - turns network logging file on /logOnVerbose - turns verbose network logging file on /statLogOn - generates game stats log file /intOnSync - Generates an Int 3 when a sync error occurs /syncDump=! X = size of SyncDumpWindow Y = granularity in universe Frames /logFilePath=filepath.txt /debugSync autosaves game frequently, records packets, logonverbose /forceLAN - allow LAN play regardless of version NIS OPTIONS /testNIS - enables NIS testing mode using [nisFile]. /testNISScript - enables NIS testing mode using [scriptFile]. RECORDED DEMOS /demoRecord - record a demo. /demoPlay - play a demo. /packetRecord - record packets of this multiplayer game /packetPlay - play back packet recording TEXTURES /disablePacking - don't use the packed textures if available. MISC OPTIONS /smCentreCamera - centres the SM world plane about 0,0,0 rather than the camera. /closeCaptioned - close captioned for the hearing impaired.
eap to [n]. /prepath - Sets path to search for opening files. /CDpath - Sets path to CD-ROM in case of ambiguity. /freemouse - Mouse free to move about entire screen at startup. Use F11 to toggle during play. /ignoreBigfiles - don't use anything from bigfile(s) /logFileLoads - create log of data files loaded PROCESSOR OPTIONS /disableKatmai - don't use KNI even if support is detected. /forceKatmai - force usage of KNI even if determined to be unavailable. SOUND OPTIONS /noSound - turn all sound effects off. /noSpeech - turn all speech off. /reverseStereo - swap the left and right audio channels. /waveout - forces mixer to write to Waveout even if a DirectSound supported object is available. /dsound - forces mixer to write to DirectSound driver, even if driver reports not certified. DETAIL OPTIONS /noBG - disable display of galaxy backgrounds. /noFilter - disable bi-linear filtering of textures. /noSmooth - do not use polygon smoothing. /nilTexture - don't ever load textures at all. /NoFETextures - turns off front end textures /stipple - enable stipple alpha (software renderer). /noShowDamage - Disables showing ship damage effects. VIDEO MODE OPTIONS /sw - reset rendering system to defaults at startup. /fullscreen - display fullscreen with software renderer (default). /window - display in a window. /noBorder - no border on window. /640 - run at 640x480 resolution (default). /800 - run at 800x600 resolution. /1024 - run at 1024x768 resolution. /1280 - run at 1280x1024 resolution. /1600 - run at 1600x1200 resolution. /d16 - run in 16 bits of colour. /d24 - run in 24 bits of colour. /d32 - run in 32 bits of colour. /truecolor - try 24bit modes before 15/16bit. /slowBlits - use slow screen blits if the default is buggy. /device - select an rGL device by name, eg. sw, fx, d3d. /gl - select default OpenGL as renderer. /d3d - select Direct3D as renderer. /nohint - disable usage of OpenGL perspective correction hints. /noPause - don't pause when you alt-tab. /noMinimize - don't minimize when you alt-tab. CHEATS AND SHORTCUTS /noCompPlayer - disable default computer players /notactics - Disables tactics. /noretreat - disables the 'retreat' feature of tactics VISUALIZATION /dockLines - show dock lines. /gunLines - show gun lines. /lightLines - show light lines (Debug only). /boxes - render bounding bowties on the ships. /textFeedback - enable text feedback for in game commands. COMPUTER PLAYER AND STATS /aiplayerLog - enable AI Player Logging /determCompPlayer - makes computer players deterministic /gatherStats- enable gathering of stats /showStatsFight= to show stats fight i,j /showStatsFancyFight=filename.script NETWORK PLAY /captaincyLogOff - turns off captaincy log file /captaincyLogOn - turns on captaincy log file /logOff - turns of network logging file /logOn - turns network logging file on /logOnVerbose - turns verbose network logging file on /statLogOn - generates game stats log file /intOnSync - Generates an Int 3 when a sync error occurs /syncDump=! X = size of SyncDumpWindow Y = granularity in universe Frames /logFilePath=filepath.txt /debugSync autosaves game frequently, records packets, logonverbose /forceLAN - allow LAN play regardless of version NIS OPTIONS /testNIS - enables NIS testing mode using [nisFile]. /testNISScript - enables NIS testing mode using [scriptFile]. RECORDED DEMOS /demoRecord - record a demo. /demoPlay - play a demo. /packetRecord - record packets of this multiplayer game /packetPlay - play back packet recording TEXTURES /disablePacking - don't use the packed textures if available. MISC OPTIONS /smCentreCamera - centres the SM world plane about 0,0,0 rather than the camera. /closeCaptioned - close captioned for the hearing impaired.
U.S. Most Wanted
ng mode mw_showhud (0/1/2) - Hide HUD mw_aiDisableThink (0/1) - Disable AI mw_aiDisableAct (0/1) mw_failmission (0/1) mw_winmission (0/1) mw_givealllevels (0/1)
ng mode mw_showhud (0/1/2) - Hide HUD mw_aiDisableThink (0/1) - Disable AI mw_aiDisableAct (0/1) mw_failmission (0/1) mw_winmission (0/1) mw_givealllevels (0/1)
Breed
to 0.0. After you change this you will take no damage in the game other than falling or from collisions. Our Place In Space. When you are playing a multi game in a level with anything that flies simply fly something towards the sky. At about 1000-1100 altitude your screen should be going whitey green and your HUD disappearing, very soon you will find yourself in space. But don't think its very simple to fly up there, you get pulled in all directions! Well at least you can try to have a good fight. And when you want to come back down just fly towards Earth. Oh and when your up there you might see some floating jetpacks. Sent in by your high flying pal SHELLER$$$ but you can call me Niall Walsh ;) submitted by: SHELLER$$$ Change Damage Open the breed folder, Go to the runscripts folder in the breed folder. Open the file named difficulty.txt. Under the lines saying Damage0 and Damage1 are various numbers. Damage0 represents damage you take, if you reduce all of these to 0.0 you will take no damage except from falling or collision. Damage1 represents the enemy damage modifiers; change these from 1 to 10 or even 100 for 10 to 100 times the damage. Negative numbers can also be used, causing enemy attacks to heal.
to 0.0. After you change this you will take no damage in the game other than falling or from collisions. Our Place In Space. When you are playing a multi game in a level with anything that flies simply fly something towards the sky. At about 1000-1100 altitude your screen should be going whitey green and your HUD disappearing, very soon you will find yourself in space. But don't think its very simple to fly up there, you get pulled in all directions! Well at least you can try to have a good fight. And when you want to come back down just fly towards Earth. Oh and when your up there you might see some floating jetpacks. Sent in by your high flying pal SHELLER$$$ but you can call me Niall Walsh ;) submitted by: SHELLER$$$ Change Damage Open the breed folder, Go to the runscripts folder in the breed folder. Open the file named difficulty.txt. Under the lines saying Damage0 and Damage1 are various numbers. Damage0 represents damage you take, if you reduce all of these to 0.0 you will take no damage except from falling or collision. Damage1 represents the enemy damage modifiers; change these from 1 to 10 or even 100 for 10 to 100 times the damage. Negative numbers can also be used, causing enemy attacks to heal.
Sudden Strike
German version) ------------------------------------------------------- 1. You need a medic truck, a gun (any gun that needs two soldiers), a tank, two officers/snipers, and a supply truck. 2. First, two officers/snipers operate the gun, and order a tank (or something else). Fire at the gun, just ONE SHOT! press C to stop immediately. 3. After the supply truck fixed the gun, use medic truck to take the gun, then take it off, you will find that there should be one more officer/sniper. 4. Repeat the step No.3, you will get a soldier each time. Of course, you may use it to for Submachine Gun/Rifleman/HeavymachineGun/General.... 5. Warning: Sometimes the game will crash if you are too greedy. Hints: In multiplayer, grab as many blimps as you can right away. Those quick reinforcements will come in handy. Mortars are excellent long-range weapons. Capture as many as you can. When attacking enemy mortars and artillery, use your soldiers to prevent the weapons from being damaged. Take control of the weapons and turn them against the enemy. Cheat: Press C and V at once and then you'll get to the next level
German version) ------------------------------------------------------- 1. You need a medic truck, a gun (any gun that needs two soldiers), a tank, two officers/snipers, and a supply truck. 2. First, two officers/snipers operate the gun, and order a tank (or something else). Fire at the gun, just ONE SHOT! press C to stop immediately. 3. After the supply truck fixed the gun, use medic truck to take the gun, then take it off, you will find that there should be one more officer/sniper. 4. Repeat the step No.3, you will get a soldier each time. Of course, you may use it to for Submachine Gun/Rifleman/HeavymachineGun/General.... 5. Warning: Sometimes the game will crash if you are too greedy. Hints: In multiplayer, grab as many blimps as you can right away. Those quick reinforcements will come in handy. Mortars are excellent long-range weapons. Capture as many as you can. When attacking enemy mortars and artillery, use your soldiers to prevent the weapons from being damaged. Take control of the weapons and turn them against the enemy. Cheat: Press C and V at once and then you'll get to the next level
