Hitman: Codename 47
Cheat Codes
Open up your Hitman.ini file located in your hitman directory. Add the line 'enableconsole 1' to the file. When playing a mission simply hit the '~' key. Types any of these codes for the desired effect:
Code - Result
god 1 - God Mode
giveall - All Weapons with Max Ammo
infammo - Infinite ammunition
invisible 1 - Invisibility
Reward Bug Exploitation
When you have completed all the mission objectives, don't exit yet. Instead, press F1 for the mission status screen to appear. When the "success" message appears press ESC to go back to the game. Then repeat the process. Each time you will be paid the reward for the mission.
Multiple Gun Combo Trick
This trick will let you have up to 15 rounds in any gun. 1. Make sure that you have a Beretta 92 in your inventory.
2. Select the gun you want to have 15 rounds in, and make sure that is the ONLY thing you are holding.
3. Drop the gun on the floor.
4. Take out your Beretta 92 and pick up the gun you just dropped.
5. You will be holding both guns at the same time, and you will have 15 rounds in both guns since they always shoot together.(Alternatively you can press ctrl button after point 2 and select Beretta 92 from the menu)
Easter Egg
On the Traditions of the Trade mission there is a minor easter egg. When talking to the recepient you will look in the guest book for Mr.Wuffs room. In the guest book there are some names from the IO team, for example Martin Guldbaek and Rasmus Kjaer from the graphics and design team. And Mads Olson from the tester squad. And Martins room has the number 666 while Rasmus and Mads have numbers 301 and 302. 301 and 302 are the rooms just above the rooms 201 and 202 where Mr.Wuff is accomodated.
Access All Missions
Type 'Kim Bo Kastekniv' as your profile name, you'll get instant access to all missions.
Extra Money
Successfully complete all objectives in a mission, then press [F1] to display the mission status screen. Press [Esc] when the ''Success'' message is displayed to return to the game. Repeat these steps to collect the mission reward multiple times.
Slow motion.
When you start any level in Hitman, switch 'Scroll Lock' on to walk around in slow motion. This is very effective if you are shooting at a lot of bad guys as your cursor will move as if you weren't in slow motion. To switch off, press 'Scroll Lock' again.
Medal of Honor
Girl Games cute pack
Explodin Crapola: Helicopter Cacophony 2
Starcraft 2 Replay 0080 - LucifroNNNNN[T] vs ZeeRaX[P] #01
Also see ...
Katharsis
eat 2-4. leviathan 3-1. rainbow 3-2. springer 3-3. bad dream 3-4. antennae 4-1. sledgehammer 4-2. cavity 4-3. bullet rain 4-4. giants 5-1. prime team 5-2. xl ships 5-3. blood bath 5-4. Special Level Codes ------------------- killer bee 1-1. indestructible 1-2. windblown 1-3. electric shock 1-4. bombers of fear 2-1. merciless drill 2-2. deadly speed 2-3. lethal fever 2-4. sea monster 3-1. colours of pain 3-2. horror surprise 3-3. nightmare 3-4. iron cockroach 4-1. earthquake 4-2. mouth of madness 4-3. napalm storm 4-4. terminators 5-1. death squad 5-2. xl assassins 5-3. peace 5-4.
eat 2-4. leviathan 3-1. rainbow 3-2. springer 3-3. bad dream 3-4. antennae 4-1. sledgehammer 4-2. cavity 4-3. bullet rain 4-4. giants 5-1. prime team 5-2. xl ships 5-3. blood bath 5-4. Special Level Codes ------------------- killer bee 1-1. indestructible 1-2. windblown 1-3. electric shock 1-4. bombers of fear 2-1. merciless drill 2-2. deadly speed 2-3. lethal fever 2-4. sea monster 3-1. colours of pain 3-2. horror surprise 3-3. nightmare 3-4. iron cockroach 4-1. earthquake 4-2. mouth of madness 4-3. napalm storm 4-4. terminators 5-1. death squad 5-2. xl assassins 5-3. peace 5-4.
Tiger Woods 99 PGA Tour Golf
rt them. Tip: Downhill putts with even a tad too much momentum have a tendency to run way past the hole, seemingly further than in most other golf games. Therefore, landing under the hole is recommended; you'll have a better chance putting uphill. Tip: Don't be afraid to tamper with the default club length for virtually all approach shots. Shortening your club will improve your game.
rt them. Tip: Downhill putts with even a tad too much momentum have a tendency to run way past the hole, seemingly further than in most other golf games. Therefore, landing under the hole is recommended; you'll have a better chance putting uphill. Tip: Don't be afraid to tamper with the default club length for virtually all approach shots. Shortening your club will improve your game.
Warcraft 3: Reign of Chaos
sing in campaign mode - strengthandhonor Remove spell cool down - thedudeabides Disable victory conditions - itvexesme Gold; 500 is default - keysersoze Lumber; 500 is default - leafittome Gold and lumber; 500 is default - greedisgood Fast construction - warpten Fast death - iocainepowder No need for food - pointbreak Fast research - whoisjohngalt Research upgrades - sharpandshiny Disable Tech Tree requirements in campaign - synergy Set time to morning - riseandshine Set time to evening - lightsout Set time of day - daylightsavings Toggle daylight progression - daylightsavings Unlimited mana - thereisnospoon Level select1 - motherland submitted by: Jordan Cope Ending bonus: Successfully complete the game under the hard difficulty setting to see a 20 second clip of what StarCraft 2 characters would look like under the WarCraft 3 engine after the credits. Note: This movie is in-game, after they play "football" during the ending credits. Also note the Orc in a spacesuit during that sequence. Panda bears: Play Chapter 2 of the Undead campaign. Enable the iseedeadpeople code. Look at the left edge of the map until you find a waterfall. Have a unit go to the waterfall. You have to clear a path through the trees by attacking them. When you get to the waterfall, you will find the secret Pandaren relaxation area and see a photo of two panda bears. Goblin telescope: Play Chapter 2 of the Undead Campaign. There is a barn in the bottom left of the map. There are some sheep there. If you make them explode by clicking, one of them will leave a Goblin Telescope. To reach it, all you have to do is gain access to the site by chopping the trees nearby. Robe Of The Magi: In Chapter 5 of the Night Elves campaign, "Brother's By Blood," the first main quest's path has many mushroom trees where the river separates the land masses. In the bottom right of the land you are first on, do "Force Of Nature" on the mushrooms and send them to fight the skeletons. Move on until you see another mushroom group in the bottom right as well. Do the same spell and move onto the small circle. Then, kill the Death Revenant and Skeletons to receive the Robe Of The Magi, which gives a +6 bonus to intelligence. The Shrine of Uberfish: In Chapter 5 of the Night Elves campaign, "Brother's By Blood," there are two main quests. The first is awakening the Druids of the Claw. In the second, freeing Illidan Stromrage, is where this secret is located. First, enable the iseedeadpeople code reveal the entire map. In the underground prison compound, you will see two circles of power behind some trees the patrolling guards. Send Whisperwind to the big circle, transporting her to the Shrine of Uberfish, which contains a Mantle Of Intelligence. Sasquatch: Play Chapter 2 of the Undead campaign. Knock down the trees in the curve in the path which leads to the Rogue Wizard. A path to the left will lead to an intermission featuring the Sasquatch and Elder Sasquatch. Note: The Elder Sasquatch will leave behind a Claws Of Attack +6. Hungry Hungry Hippo spoof: Play Chapter 7 of the Orc campaign. Your Tauren units will eventually encounter a large salamander named "Hungry Hungry Lizard". Watch him as he eats the large patch of mushrooms nearby. After he is finished, he will explode, opening a path that leads to the Lion Horn of Stormwind. Ghosts: Play Chapter 1 of the Human campaign. Take Arthas to the graveyard toward the east part of the map at night. Villagers and sheep that you killed will reappear. Unlimited building: Play the Undead campaign Chapter 5, Fall Of Slivermoon. First, destroy Sylvana Windrunner base. When the base is destroyed you will be able to make a new type of unit called a Banshee. After you get a Banshee, get her mana to 250 and use the Possession ability to take control one of the enemy's peasants. You be able to build all the enemy's units, and have unlimited human heroes if you build an Altar Of Kings with the controlled peasant. Also some builds can be stacked. Easy experience: There are always monsters near your base. Defeat them to gain about 120 experience points. Maul Of Strength: On Chapter 3 of the Human campaign follow the road up until you reach the bridge. When Archilles says you must find another way, go up the path to the east. Follow it up until you reach the Murlocs. Keep going up until you kill the entire band of Murlocs in that small area. You will notice only one Murloc Hut. Destroy it and you will get a Maul Of Strength. Timmy the ghoul: In Chapter 1 of the Human campaign, you can save Timmy from gnolls. In Chapter 4 of the Human campaign. after your defeat the first undead town you encounter Kel Thuzad. When the intermission ends, go to the lower path and you will see a cage. Attack the cage and a ghoul will appear, but not attack. Look at the ghouls name to learn that it is the same Timmy that you saved. Kill the ghoul to get a random item. Ghosts: Play Chapter 1 of the Human campaign. Take Arthas to the graveyard toward the east part of the map at night. Villagers and sheep that you killed will reappear. Goblin telescope: Play Chapter 2 of the Undead campaign. There is a barn in the bottom left of the map. There are some sheep there. If you make them explode by clicking, one of them will leave a Goblin Telescope. To reach it, all you have to do is gain access to the site by chopping the trees nearby. Pirates: Play the first mission of the Prologue. Enable the iseedeadpeople code, then look at the island at the top of the map to find some pirates guarding "phat lewt". Funny comments: Keep clicking the mouse over various units to hear funny comments. For example, click on the riflemen enough and he will quote Fat Bastard and say "Get in mah belly!"; the mortar teams say "Tassadar has failed us.
sing in campaign mode - strengthandhonor Remove spell cool down - thedudeabides Disable victory conditions - itvexesme Gold; 500 is default - keysersoze Lumber; 500 is default - leafittome Gold and lumber; 500 is default - greedisgood Fast construction - warpten Fast death - iocainepowder No need for food - pointbreak Fast research - whoisjohngalt Research upgrades - sharpandshiny Disable Tech Tree requirements in campaign - synergy Set time to morning - riseandshine Set time to evening - lightsout Set time of day - daylightsavings Toggle daylight progression - daylightsavings Unlimited mana - thereisnospoon Level select1 - motherland submitted by: Jordan Cope Ending bonus: Successfully complete the game under the hard difficulty setting to see a 20 second clip of what StarCraft 2 characters would look like under the WarCraft 3 engine after the credits. Note: This movie is in-game, after they play "football" during the ending credits. Also note the Orc in a spacesuit during that sequence. Panda bears: Play Chapter 2 of the Undead campaign. Enable the iseedeadpeople code. Look at the left edge of the map until you find a waterfall. Have a unit go to the waterfall. You have to clear a path through the trees by attacking them. When you get to the waterfall, you will find the secret Pandaren relaxation area and see a photo of two panda bears. Goblin telescope: Play Chapter 2 of the Undead Campaign. There is a barn in the bottom left of the map. There are some sheep there. If you make them explode by clicking, one of them will leave a Goblin Telescope. To reach it, all you have to do is gain access to the site by chopping the trees nearby. Robe Of The Magi: In Chapter 5 of the Night Elves campaign, "Brother's By Blood," the first main quest's path has many mushroom trees where the river separates the land masses. In the bottom right of the land you are first on, do "Force Of Nature" on the mushrooms and send them to fight the skeletons. Move on until you see another mushroom group in the bottom right as well. Do the same spell and move onto the small circle. Then, kill the Death Revenant and Skeletons to receive the Robe Of The Magi, which gives a +6 bonus to intelligence. The Shrine of Uberfish: In Chapter 5 of the Night Elves campaign, "Brother's By Blood," there are two main quests. The first is awakening the Druids of the Claw. In the second, freeing Illidan Stromrage, is where this secret is located. First, enable the iseedeadpeople code reveal the entire map. In the underground prison compound, you will see two circles of power behind some trees the patrolling guards. Send Whisperwind to the big circle, transporting her to the Shrine of Uberfish, which contains a Mantle Of Intelligence. Sasquatch: Play Chapter 2 of the Undead campaign. Knock down the trees in the curve in the path which leads to the Rogue Wizard. A path to the left will lead to an intermission featuring the Sasquatch and Elder Sasquatch. Note: The Elder Sasquatch will leave behind a Claws Of Attack +6. Hungry Hungry Hippo spoof: Play Chapter 7 of the Orc campaign. Your Tauren units will eventually encounter a large salamander named "Hungry Hungry Lizard". Watch him as he eats the large patch of mushrooms nearby. After he is finished, he will explode, opening a path that leads to the Lion Horn of Stormwind. Ghosts: Play Chapter 1 of the Human campaign. Take Arthas to the graveyard toward the east part of the map at night. Villagers and sheep that you killed will reappear. Unlimited building: Play the Undead campaign Chapter 5, Fall Of Slivermoon. First, destroy Sylvana Windrunner base. When the base is destroyed you will be able to make a new type of unit called a Banshee. After you get a Banshee, get her mana to 250 and use the Possession ability to take control one of the enemy's peasants. You be able to build all the enemy's units, and have unlimited human heroes if you build an Altar Of Kings with the controlled peasant. Also some builds can be stacked. Easy experience: There are always monsters near your base. Defeat them to gain about 120 experience points. Maul Of Strength: On Chapter 3 of the Human campaign follow the road up until you reach the bridge. When Archilles says you must find another way, go up the path to the east. Follow it up until you reach the Murlocs. Keep going up until you kill the entire band of Murlocs in that small area. You will notice only one Murloc Hut. Destroy it and you will get a Maul Of Strength. Timmy the ghoul: In Chapter 1 of the Human campaign, you can save Timmy from gnolls. In Chapter 4 of the Human campaign. after your defeat the first undead town you encounter Kel Thuzad. When the intermission ends, go to the lower path and you will see a cage. Attack the cage and a ghoul will appear, but not attack. Look at the ghouls name to learn that it is the same Timmy that you saved. Kill the ghoul to get a random item. Ghosts: Play Chapter 1 of the Human campaign. Take Arthas to the graveyard toward the east part of the map at night. Villagers and sheep that you killed will reappear. Goblin telescope: Play Chapter 2 of the Undead campaign. There is a barn in the bottom left of the map. There are some sheep there. If you make them explode by clicking, one of them will leave a Goblin Telescope. To reach it, all you have to do is gain access to the site by chopping the trees nearby. Pirates: Play the first mission of the Prologue. Enable the iseedeadpeople code, then look at the island at the top of the map to find some pirates guarding "phat lewt". Funny comments: Keep clicking the mouse over various units to hear funny comments. For example, click on the riflemen enough and he will quote Fat Bastard and say "Get in mah belly!"; the mortar teams say "Tassadar has failed us.
