Bomberman Party Edition
Alternate block locations
Enter 56565656, 16161616 or 49894989 as a password for the beginner, normal, and hard difficulty settings in battle mode.
Special attack
Select one of the "4 Bomber Kings" or Great Bomber. Hold X and press the D-pad for a special attack.
Full power passwords
Level - password
1 - 46224622
11 - 10191019
21 - 12221222
31 - 26572657
41 - 38793879
Show Time event passwords
Level - password
10 - 3G59E326
20 - 3D5D49C4
30 - 8D5A4B26
40 - 8D5A4BCE
Super TextTwist
Mario Game: Shy Guy Mazes
Mario Game: Super Mario Subpop
Ghost Trick
Also see ...
Bomberman Wars
without the special effect sequence. Bonus levels: Successfully complete quest mode one time. The "Honey" and "Cotetsu" levels will be selectable.
without the special effect sequence. Bonus levels: Successfully complete quest mode one time. The "Honey" and "Cotetsu" levels will be selectable.
The Grinch
mini-game. Pankamania mini-game Destroy 1,500 gifts, then go to the upper level of Mount Crumpit to access the Pankamania mini-game. Copter Race Contest mini-game Destroy 2,500 gifts, then go to the upper level of Mount Crumpit to access the Copter Race Contest mini-game. Bike Race mini-game Destroy 3,000 gifts and complete 100% of the game. Look behind the bookcase in the workshop with the sleigh to access the Bike Race mini-game. Level Skip: Go to the gadget screen and press X while holding R1. How to avoid the lasers on the statue: Unlock the lasers on the statue in the City Hall by using the Grinch's bad breath. City hall: To get into City Hall shoot the big clock and the door will open. Mini Game Access: Destroy the following number of presents to get the indicated mini game. Go to the upper level of Mount Crumpit to play the games. 750 presents - Spin N Win Mini Game 1,500 presents - Pankamania Mini Game 2,500 presents - Copter Race mini Game 3,000 presents - Bike Race Mini Game The Different Gadgets: Binoculars - whoville - 4 blueprints Rotten egg launcher - whoville - 4 blueprints Rocket spring - whoforest - 9 blueprints Slime shooter - whoforest - 9 blueprints Octopus climbing device - the dump - 9 blueprints Marine mobile - wholake - 16 blueprints Grinch copter - every level - 16 blueprints
mini-game. Pankamania mini-game Destroy 1,500 gifts, then go to the upper level of Mount Crumpit to access the Pankamania mini-game. Copter Race Contest mini-game Destroy 2,500 gifts, then go to the upper level of Mount Crumpit to access the Copter Race Contest mini-game. Bike Race mini-game Destroy 3,000 gifts and complete 100% of the game. Look behind the bookcase in the workshop with the sleigh to access the Bike Race mini-game. Level Skip: Go to the gadget screen and press X while holding R1. How to avoid the lasers on the statue: Unlock the lasers on the statue in the City Hall by using the Grinch's bad breath. City hall: To get into City Hall shoot the big clock and the door will open. Mini Game Access: Destroy the following number of presents to get the indicated mini game. Go to the upper level of Mount Crumpit to play the games. 750 presents - Spin N Win Mini Game 1,500 presents - Pankamania Mini Game 2,500 presents - Copter Race mini Game 3,000 presents - Bike Race Mini Game The Different Gadgets: Binoculars - whoville - 4 blueprints Rotten egg launcher - whoville - 4 blueprints Rocket spring - whoforest - 9 blueprints Slime shooter - whoforest - 9 blueprints Octopus climbing device - the dump - 9 blueprints Marine mobile - wholake - 16 blueprints Grinch copter - every level - 16 blueprints
Resident Evil
the game to a memory card. Then start a new game using the data off the card. When you check Jill's inventory, there is a new weapon, tha all-powerful rocket launcher. this will destroy zombies, Hunters, and other assorted monsters with one shot. CHANGE CHARACTERS' CLOTHES: Finish the game and rescue your 2 other buddies. After the credit sequence, a screen appears that says "You got the special key." Then save the game. Start the game you just saved, and when you go into the hallway with the giant mirror, (you enter this room from the main hallway), you can unlock the door in the back. Now you can change your characters' clothes.
the game to a memory card. Then start a new game using the data off the card. When you check Jill's inventory, there is a new weapon, tha all-powerful rocket launcher. this will destroy zombies, Hunters, and other assorted monsters with one shot. CHANGE CHARACTERS' CLOTHES: Finish the game and rescue your 2 other buddies. After the credit sequence, a screen appears that says "You got the special key." Then save the game. Start the game you just saved, and when you go into the hallway with the giant mirror, (you enter this room from the main hallway), you can unlock the door in the back. Now you can change your characters' clothes.
Wu Tang : Shaolin Style
in menu press right(4) left(4) square circle square circle [send by:corey ] Key to The 36 Chambers: Chambers are unlocked if you perform a certain task. Each Wu-Tang member must find his own path to the 36 Chambers (ie, you must play with everybody to unlock everything). Groups of Chambers unlock secrets (groups are denoted by color). You must be in the Story Mode to unlock Chambers. Here is the key to the Chambers: BLUE: Gain: A Variation Arena is opened in the Versus mode. Chamber #1: Join the Quest... Awarded for Courage. (Play as that character) Chamber #2: Defeat the 'Courtyard in the Ghetto' variation arena. Chamber #3: Defeat two arenas in a row without continuing. Chamber #4: Perform a 4-hit combo. Chamber #5: Defeat the bridge level. RED: Gain: Character's second Fatality (Finish a round with any Punch 2 [TRIANGLE] move) Chamber #6: Complete four levels in a row without continuing. Chamber #7: Perform a 5-hit combo. Chamber #8: Perform a 6-hit combo. Chamber #9: Perform a 'swap' move (SQUARE+CIRCLE) Chamber #10: Perform a 7-hit combo. GREEN: Gain: Character's third Fatality (Finish a round with any Kick 1 [X] move) Chamber #11: Perform a 8-hit combo. Chamber #12: Perform a 9-hit combo. Chamber #13: Throw opponents at least four times in one match. Chamber #14: Finish a foe with Fatality 2. Chamber #15: Eliminate three enemies while in 'Double-D' Rage mode. YELLOW: Gain: Unlock Character Art for your character and his model-swap counterpart. Chamber #16: Block five enemy attacks. Chamber #17: Defeat the Barge Variation level. PURPLE: Gain: Secret Character Outfit. Chamber #18: Evade all enemies for 15 seconds. Chamber #19: Use the Rage meter to defeat a foe. Chamber #20: Defeat the Warehouse Variation level. VIOLET: Gain: Unlock your rival (model-swap) in the Versus and Practice mode. Chamber #21: Perform a Tech Roll. Chamber #22: Defeat the second Warehouse Variation level. Chamber #23: Defeat the Chinatown Square Variation level. ORANGE: Gain: Model-swap character's fourth Fatality (Finish a round with any Kick 2 [CIRCLE] move) Chamber #24: Defeat Chinatown Sewers level. Chamber #25: Perform a 10-hit combo. LIGHT BLUE: Gain: Character's fourth Fatality (Finish a round with any Kick 2 [CIRCLE] move) Chamber #26: Defeat Airport Hangar level.. Chamber #27: Complete a level without losing a life. Chamber #28: Finish a foe with Fatality 3. Chamber #29: Defeat six arenas in a row without continuing. LIGHT GREEN: Gain: Boss's second Fatality [You must unlock the boss] (Finish a round with any Punch 2 [TRIANGLE] move) Chamber #30: Defeat eight arenas in a row without continuing. GREY: Gain: Character's fifth Fatality (Finish a round with any Throw) Chamber #31: Defeat Forgotten Temple level. Chamber #32: Defeat Shaolin Temple level. Chamber #33: Defeat ten arenas in a row without continuing. Chamber #34: Finish a foe with Fatality 4. Chamber #35: Defeat a foe without losing any energy GOLD: Gain: Unlock a function in the options menu. Chamber #36: Defeat Mong Zhu and gain all 36 Chambers. NOTE: The gained functions vary by character. The given rewards are from using Method Man, and give you a good idea of what to expect when you've collected a set of Chambers. However, the game has a complicated secret system that encourages you to use every Wu-Tang character completely (and master him in Practice mode). You can expect similar results when using other Wu-Tang members, but you will not always get the same results (for instance, GZA's Blue Chambers unlock his second Fatality; Masta Killa unlocks the Ninja game mode [fight in a darkened arena])
in menu press right(4) left(4) square circle square circle [send by:corey ] Key to The 36 Chambers: Chambers are unlocked if you perform a certain task. Each Wu-Tang member must find his own path to the 36 Chambers (ie, you must play with everybody to unlock everything). Groups of Chambers unlock secrets (groups are denoted by color). You must be in the Story Mode to unlock Chambers. Here is the key to the Chambers: BLUE: Gain: A Variation Arena is opened in the Versus mode. Chamber #1: Join the Quest... Awarded for Courage. (Play as that character) Chamber #2: Defeat the 'Courtyard in the Ghetto' variation arena. Chamber #3: Defeat two arenas in a row without continuing. Chamber #4: Perform a 4-hit combo. Chamber #5: Defeat the bridge level. RED: Gain: Character's second Fatality (Finish a round with any Punch 2 [TRIANGLE] move) Chamber #6: Complete four levels in a row without continuing. Chamber #7: Perform a 5-hit combo. Chamber #8: Perform a 6-hit combo. Chamber #9: Perform a 'swap' move (SQUARE+CIRCLE) Chamber #10: Perform a 7-hit combo. GREEN: Gain: Character's third Fatality (Finish a round with any Kick 1 [X] move) Chamber #11: Perform a 8-hit combo. Chamber #12: Perform a 9-hit combo. Chamber #13: Throw opponents at least four times in one match. Chamber #14: Finish a foe with Fatality 2. Chamber #15: Eliminate three enemies while in 'Double-D' Rage mode. YELLOW: Gain: Unlock Character Art for your character and his model-swap counterpart. Chamber #16: Block five enemy attacks. Chamber #17: Defeat the Barge Variation level. PURPLE: Gain: Secret Character Outfit. Chamber #18: Evade all enemies for 15 seconds. Chamber #19: Use the Rage meter to defeat a foe. Chamber #20: Defeat the Warehouse Variation level. VIOLET: Gain: Unlock your rival (model-swap) in the Versus and Practice mode. Chamber #21: Perform a Tech Roll. Chamber #22: Defeat the second Warehouse Variation level. Chamber #23: Defeat the Chinatown Square Variation level. ORANGE: Gain: Model-swap character's fourth Fatality (Finish a round with any Kick 2 [CIRCLE] move) Chamber #24: Defeat Chinatown Sewers level. Chamber #25: Perform a 10-hit combo. LIGHT BLUE: Gain: Character's fourth Fatality (Finish a round with any Kick 2 [CIRCLE] move) Chamber #26: Defeat Airport Hangar level.. Chamber #27: Complete a level without losing a life. Chamber #28: Finish a foe with Fatality 3. Chamber #29: Defeat six arenas in a row without continuing. LIGHT GREEN: Gain: Boss's second Fatality [You must unlock the boss] (Finish a round with any Punch 2 [TRIANGLE] move) Chamber #30: Defeat eight arenas in a row without continuing. GREY: Gain: Character's fifth Fatality (Finish a round with any Throw) Chamber #31: Defeat Forgotten Temple level. Chamber #32: Defeat Shaolin Temple level. Chamber #33: Defeat ten arenas in a row without continuing. Chamber #34: Finish a foe with Fatality 4. Chamber #35: Defeat a foe without losing any energy GOLD: Gain: Unlock a function in the options menu. Chamber #36: Defeat Mong Zhu and gain all 36 Chambers. NOTE: The gained functions vary by character. The given rewards are from using Method Man, and give you a good idea of what to expect when you've collected a set of Chambers. However, the game has a complicated secret system that encourages you to use every Wu-Tang character completely (and master him in Practice mode). You can expect similar results when using other Wu-Tang members, but you will not always get the same results (for instance, GZA's Blue Chambers unlock his second Fatality; Masta Killa unlocks the Ninja game mode [fight in a darkened arena])
