Rollercoaster Tycoon 2: Wacky Worlds
Extra money for custom scenarios
To get extra money in a custom scenario so that you can have more then 10,000 currency add lots of useless scenary. once you saved the scenario then go into it and sell off all the scenary that you put there for money and then save the game .Once that is done do a convert save game to scenario then save the scenrio and it wil have the money that the saved game had. Becareful some scenary like trees and buildings cost money to remove. Walls and Gates get a Massive 0 currency.
Same names
You can have more than one guest of the same name by varying the capitalization of the name, because the name input is case-sensitive.
Guest becomes extremely happy
Name a guest "Melanie Warn".
Guest eats many hamburgers
Name a guest "Tony Day".
Guest is slow on Go-Karts
Name a guest "Mr. Bean".
Guest paints pictures of park
Name a guest "Simon Foster".
Guest races fast on Go-Karts
Name a guest "Damon Hill".
Guest says random things
Name a guest "David Ellis".
Guest says "WOW!"
Name a guest "John Wardley".
Guest takes pictures
Name a guest "Chris Sawyer".
Guest waves
Name a guest "Katie Brayshaw".
Rollercoaster Tycoon 2: Wacky Worlds Cheats.
Get $6 000 dollars
You need at least 2 000 dollars to do this cheat:
Go into scenery, and find the "Base Block".
Build a base block on the ground anywhere, and pile 5 more on it to make 6 base blocks piled on each other (use SHIFT to pile stuff). Right beside the 6 piled base blocks, build another 6 base blocks piled onto each other. When you have a 4 X 4 area of 6 piled base blocks, find the Bumper Cars ride, and place it right on the 4 X 4 base block assembly, so that it covers all of the "Bumper Cars ride". You will then be credited about $6,100. Then you can just destroy the ride, and repeat!
Casino Vegas Red:100+ Free Adult Games
Super Mario Bros
Mario Game: Super Mario: Waterlogged
Abstracta
Also see ...
Beyond Good and Evil
hurt. It takes two or three shots to break the box. Animal Mdisk: Photograph every animal. Get the Beluga spaceship: The codes to unlock the Beluga spaceship are on the bottom of the Jet Boots. Select them and rotate them to see the codes. Get Marble Mini-Game Get all 88 pearls and a marble mini-game on an mdisk will be available. Get Disc Mini-Game For those of you missing the last mDisk, it is in a locked item cabinet on the Akuda Bar's first floor (by Francis' table). To get the code, you will need to register on http://darkroom.ubi.com and enter your sixteen character "save code" (this code is generated each time you save the game) to receive the four digit code for that cabinet (it will depend on your game statistics). Bonus sequence: Successfully complete the game and watch the credits. Do not press anything to advance past the credits. Another FMV sequence will start after the credits end. Easy pictures and money: After you get the camera and photograph the beetle, take a picture of the kids, the dog, and Pey'j to get some pictures for the scientific society, and some money. likewise, go to Mammago's and take a picture of one of the attendants; and in the Pedestrian District, take some pictures of the people there. Some might be an "unidentified species".
hurt. It takes two or three shots to break the box. Animal Mdisk: Photograph every animal. Get the Beluga spaceship: The codes to unlock the Beluga spaceship are on the bottom of the Jet Boots. Select them and rotate them to see the codes. Get Marble Mini-Game Get all 88 pearls and a marble mini-game on an mdisk will be available. Get Disc Mini-Game For those of you missing the last mDisk, it is in a locked item cabinet on the Akuda Bar's first floor (by Francis' table). To get the code, you will need to register on http://darkroom.ubi.com and enter your sixteen character "save code" (this code is generated each time you save the game) to receive the four digit code for that cabinet (it will depend on your game statistics). Bonus sequence: Successfully complete the game and watch the credits. Do not press anything to advance past the credits. Another FMV sequence will start after the credits end. Easy pictures and money: After you get the camera and photograph the beetle, take a picture of the kids, the dog, and Pey'j to get some pictures for the scientific society, and some money. likewise, go to Mammago's and take a picture of one of the attendants; and in the Pedestrian District, take some pictures of the people there. Some might be an "unidentified species".
Gabriel Knight III: Blood of the Sacred, Blood of the Damned
tion of multimedia files, activation of various secrets, and the creation of places and animations. To activate all the Easter Eggs, type Tippe: SetFlag("egg") at the console window. Developer cameo: Locate the bookstore window that has the book on the Holy Grail. Look in the window next to the door to see Jane Jensen, the woman that developed the Gabriel Knight series of games. Additionally, examine the book that Gabriel authored about the Voodoo Murders. Gabriel will say "Wow, isn't he some famous author or something?". Hint:----- As with any adventure-game locale, look everywhere that you can and talk to everyone. And if you can pick something up, do so, because you will almost certainly need it later, no matter what it is. Hint:----- Learn to use the in-game camera function; not only will Gabriel and Grace move more quickly around the game's locales, but certain puzzles will be easier to solve if you look around with the camera. Hint:----- Once you get the fingerprint kit, you can look at or inspect a suspect's inventory items, but don't pick them up until you dust them for fingerprints. Hint:----- Save the game after the first murder occurs. The game will then shift into real time, and Gabriel can wander around, talking to or spying on the suspects, but only for five minutes. If you go back to the save point, you'll be able to take Gabriel on a different route and learn different things about the case. Hint:----- On the game map, the Hint button tells you where you need to go to finish a section of the game. But try to go to every location, because you never know whom you might bump into or what you might learn about the case.
tion of multimedia files, activation of various secrets, and the creation of places and animations. To activate all the Easter Eggs, type Tippe: SetFlag("egg") at the console window. Developer cameo: Locate the bookstore window that has the book on the Holy Grail. Look in the window next to the door to see Jane Jensen, the woman that developed the Gabriel Knight series of games. Additionally, examine the book that Gabriel authored about the Voodoo Murders. Gabriel will say "Wow, isn't he some famous author or something?". Hint:----- As with any adventure-game locale, look everywhere that you can and talk to everyone. And if you can pick something up, do so, because you will almost certainly need it later, no matter what it is. Hint:----- Learn to use the in-game camera function; not only will Gabriel and Grace move more quickly around the game's locales, but certain puzzles will be easier to solve if you look around with the camera. Hint:----- Once you get the fingerprint kit, you can look at or inspect a suspect's inventory items, but don't pick them up until you dust them for fingerprints. Hint:----- Save the game after the first murder occurs. The game will then shift into real time, and Gabriel can wander around, talking to or spying on the suspects, but only for five minutes. If you go back to the save point, you'll be able to take Gabriel on a different route and learn different things about the case. Hint:----- On the game map, the Hint button tells you where you need to go to finish a section of the game. But try to go to every location, because you never know whom you might bump into or what you might learn about the case.
