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Battle Realms - Winter Of The Wolf

 


Invisible horse:

Note: This trick is not applicable to the Wolf clan. Train a horse by locking it on

your stable. Then, let it out by using your Peasants. Click a unit and place it near

the stable. Then, bring your horse back to stable. Click your unit, and while the

horse is walking towards the stablem double right Click the selected unit. If done

fast enough, your selected unit will ride on an invisible horse. As you can observe,

that horse is free.



Horse killing:

Take one Peasant and your Solder in a group, then catch a horse. The soldier will

automatically fight the horse.



Multi-player cooperation:

When playing in multi-player mode, your base to a friend's base. Your friend can

defend you while you build.



Lotus clan: Get Ying faster and great fighting:

Train a Warlock unit then set magic by the Brother that has a leaf around his head.

Then, get ice-blade for the Warlock. Your Warlock unit must have more than five

(the more, the better). In battle, press B to destroy them all. However, it may take

a few minutes to get stamina for the Brother.



Dragon clan: Break unit limit:

With a new character, train in the Bath House and Royal Academy. Train her to 20

units, then take them to train in the Shrine which provide them the magic. Select

all of them (press B for using the magic). Finally, your units will become 40 by

using the magic. The sum of these 40 units plus your peasants will be more than

the limit provided.



Lotus clan: Demon horse:

Tame a horse, then let your unit ride it to near another clan. Dismount to release

it. Wait and see if they ride that horse. It will take life from them



Serpent clan: More Yin:

Select a Ronin trained with the Yin Blade accompanied with Shinja. Together they

will generate twice the amount of Yin that two Ronins would have normally

accumulated.



Wolf clan: Ballistaman's bullet converts to totem:

Note this trick will make the Ballistaman's bullet converts to totem, which makes

nearby enemies weak while you becomes stronger. Make as many Ballistamen as

needed, then Bless them. Click the Ballistaman, press B, then Click on the ground.

After clicking B, press N at least three times. If an enemy approaches your base,

the Ballistaman will shoot it with arrows made of Totem (infinite).


Arma 2: Operation Arrowhead Patch 1.52
Moto Racer 2
Basic 2D Character Sprite Kit
Super Mario Galaxy 2 Intro Movie
Spanish Arabic Mastermind Game

 

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Imperial Glory
- Increase Food LCTRL+LAlt+D - Increase Money LCTRL+LAlt+X - Increase Population LCTRL+LAlt+Y - Increase Raw Materials

Team 47 Goman
held down while you slowly type in the code. The code will be entered into gameplay once you release the (~) or F6 key. ~POWER Turns off Monster AI ~OWQUITIT Stops spores from targeting robot ~YOUPYRO User can play as monster for current level ~YOUTWIT Play as robot (used after ~YOUPYRO) ~WIPEOUT Kills current monster ~TRIPWIRE Kills current robot ~POWERUP Gives monster full energy ~POWERTIE Gives robot full energy ~TYPEWRITER Prints framerate to screen - Windows95 Run Command Line Parameters: - To use these options, you need to install GoMan then use the Win95 "run" command and enter in these numbers with a space after the EXE. Click on the Windows95 "Start" button, then click on "Run", then "Browse" to the directory that you installed GoMan in, choose the GOMAN.EXE & choose "Open". Type a space after the GOMAN.EXE portion and then type in your desired combination of the 6 numbers. Example: GOMAN.EXE 124411 (this would choose level 1, 640 mode, full screen, detail on high, andfancy type transparency) The following are explanations for each of the 6 numbers: 1st: chooses the level. Number can be 0-6 for regular version, must be 1 for shareware version. 2nd: chooses the video mode. 1= 320 x 240 x 8 bit mode 2= 640 x 480 x 16 bit mode 7= 512 x 384 x 16 bit mode 3rd: chooses window size 1= small 2= medium 3= letter box 4= full screen 4th: chooses detail level 1= lowest ; smallest land, color key only 2= low ; small land, color key only 3= medium ; regular land, color key only 4= high ; larger land, alpha transparency, perspective correction 5= highest ; largest land, alpha transparency, perspective correction, lighting, bi-linear filtering * 4 & 5 are primarily for D3D cards. 5th: not in use This not in use, but it must must set to 1 if you want to use the 6th variable. 6th: chooses transparency & translucency type 0 = color key only 1 = Fancy type 2 = semi-fancy type* 3 = translucent type 4 = normal type 5 = alternative type transparency** *(This one will improve quality on ATI Rage II, 3D Labs Permedia/2& Cirrus 5465 Laguna chips) **( This one will allow for GoMan transparency to work on the Cirrus Laguna "64" chip)

Mob Rule
buy all houses - houses462 Purchased house appears immediately - build830 All gadgets - gadgets215 Immediate upgrades - upgrade934 All maps - maps029 Can pick up enemy houses- pickup036 Higher speed in network game - speed364 Produce workers all the time - worker928 All weapons - weapons563 Select tenants - tenants872 Unlimited bank loans - loans458