Harry Potter and the Prisoner of Azkaban
To defeat the Troll in Potions
To defeat him you have to use your most powerful spells. Do incendo or glacius.
Submitted by: Halden
To get the Hard Wizard Cards
If you can't find the wizard cards, try going by floor, like 1st, to 2nd, 3rd etc. If you can't find it that way try going to Fred and George's place. They have lots of goodies there!
Werewolf Lupin
After you have rescued Buckbeak, go to the lake and wait a few seconds and Hermione will howl and Lupin will come. In order to defeat him you must keep Buckbeak alive, and you keep Buckbeak alive by turning it invisible using the fumos spell. Dont waste any of your sp because none of your spells does very much damage.Notice that lupin only goes after Buckbeak.
Submitted by: Halden
Secret chests
Complete your collection of wizard cards to unlock the five secret chests on floor five. The first chest contains the Tea Leaf mini-game, which is playable from the main menu. The second chest gives you four or five good cloaks. The third chest gives you a Golden Snitch and levels up your party by one. The fourth chest gives you Spellotape A Charm for Hermione. The last chest levels up everyone in your party by two levels. The rewards can be used again each time you start the game over.
Easy experience
To gain a group of levels at once, you must be at Hogwarts. Go up to the seventh floor. Make sure you have about 1,000 Sickles. Buy as many Cards (Chocolate Frogs) as possible. Check your Folio Universita. Go to the card combo called "Extra Exp". If you have nine of each of the cards needed for that combo (except for the far left one, which is a rare) proceed to a battle with a few very easy enemies, or possibly a Boss. You will want to have all three people with you. Use Harry to use your card combo, Hermione to use Fumos Duo or Uno, and Ron to heal. Once you cannot use the card combo anymore, defeat the Boss or enemy.
Submitted by: Halden
Force opponent to miss
When in battle, and your opponent is attacking, keep pressing [B]. Your opponent should miss about 75% of the time.
Harry Potter Wizard card
Successfully complete the game to get the Harry Potter Wizard card. Use the card in battle to teach everyone in your party all possible spells and spell levels.
Tea Leaf mini-game
Get all of the Famous Witches And Wizards Collectors Cards and go to the fourth floor. Five chests will be inside. One of them contains the Tea Leaf mini-game.
Wizard Cracker Pop-It mini-game
After about three quarters of the way through the game, you will attend a dinner. You will play this game at this point. After you play it, the game will be unlocked on your mini-game menu.
Buckbeaks Hippogriff Guide mini-game
After getting all five Monster Book Of Monsters, go back to Hagrid's hut. Hagrid will let you ride Buckbeak. After you ride him, this mini-game will be unlocked.
Ridikulus Boggart Challenge mini-game
At some point you will attend Professor Lupin's Defense Against The Dark Arts class. You will face against a spider, Snape, a snake, and a mouse. After this, the mini-game will be unlocked.
Not-So-Massive Action Game
Poker Plus
Spubble
Snowball Frenzy
Also see ...
Nicktoons Racing
setting. Submitted by: Adlai Bonus tracks Win Cup 1 under the easy difficulty setting in cups mode to unlock the Race Madness, Bikini Bottom Blowout, Safari Speedway, and Bever Fever tracks in cups mode. Win Cup 1 under the hard difficulty setting to unlock the same tracks in time trial mode. Submitted by: Adlai Win Cup 2 under the easy difficulty setting in cups mode to unlock the Nearburg Rally, Gritty City Circuit, Pickles Parkway, and Congo Bongo Bang Up tracks in cups mode. Win Cup 2 under the hard difficulty setting to unlock the same tracks in time trial mode. Submitted by: Adlai
setting. Submitted by: Adlai Bonus tracks Win Cup 1 under the easy difficulty setting in cups mode to unlock the Race Madness, Bikini Bottom Blowout, Safari Speedway, and Bever Fever tracks in cups mode. Win Cup 1 under the hard difficulty setting to unlock the same tracks in time trial mode. Submitted by: Adlai Win Cup 2 under the easy difficulty setting in cups mode to unlock the Nearburg Rally, Gritty City Circuit, Pickles Parkway, and Congo Bongo Bang Up tracks in cups mode. Win Cup 2 under the hard difficulty setting to unlock the same tracks in time trial mode. Submitted by: Adlai
Splinter Cell: Pandora Tomorrow
s have 8 Flash Grenade and No Card Key 030077C3:01 - Red Card Key Link bonus: Use a link cable to connect to the Gamecube version of Splinter Cell: Pandora Tomorrow. Depending on how many missions have been completed on your saved game on the Gamecube, you can unlock up to eight new missions on the Game Boy Advance version of the game. Embassy 1: Finding the women: Finding the women in Embassy 1 level is easy if you wear your thermal goggles when you must laser mic her so she can tell you where she is. Subway: Finding bombs: When in the subway and you are in the rooms that are dark, you can see the bombs on the wall and on the ground and boxes by wearing the thermal goggles. Docks: When the objective to meet the women at the docks appears, you can shoot the enemies on your way out. You can also shoot the cameras during the first part. Saulnier Cryogenic level: The codes for the first two computers that require you to choose numbers are as follows. The first code on the top is 1001, the bottom is 0010 or 2 and 9. The second code is 0110 on the top and 1000. On the bottom. Note: You cannot kill the men by the computers. You still must grab them from the back, walk in front of the computers, and press Up. Stealth: At first glance through the levels you may not see things that can help. For example, there are many pipes that let you climb on. If you hide up there and the guards in the black do not see you, move along the pipe and they will not shot you. You can also hide behind items that appear to be up along the wall (lockers, plants, curtains, plants boxes, and other items). However, if one of the guards sees you go behind them to hide, he will hit the alarm more then once. Normally if you hide long enough the alarm will stop. Also if the guards in the level stop and hit the alarm and see you, run behind something. If the guard stands there, you are in trouble; when the guards that are in black see the other guard, they will stop and throw bombs to flush you out.
s have 8 Flash Grenade and No Card Key 030077C3:01 - Red Card Key Link bonus: Use a link cable to connect to the Gamecube version of Splinter Cell: Pandora Tomorrow. Depending on how many missions have been completed on your saved game on the Gamecube, you can unlock up to eight new missions on the Game Boy Advance version of the game. Embassy 1: Finding the women: Finding the women in Embassy 1 level is easy if you wear your thermal goggles when you must laser mic her so she can tell you where she is. Subway: Finding bombs: When in the subway and you are in the rooms that are dark, you can see the bombs on the wall and on the ground and boxes by wearing the thermal goggles. Docks: When the objective to meet the women at the docks appears, you can shoot the enemies on your way out. You can also shoot the cameras during the first part. Saulnier Cryogenic level: The codes for the first two computers that require you to choose numbers are as follows. The first code on the top is 1001, the bottom is 0010 or 2 and 9. The second code is 0110 on the top and 1000. On the bottom. Note: You cannot kill the men by the computers. You still must grab them from the back, walk in front of the computers, and press Up. Stealth: At first glance through the levels you may not see things that can help. For example, there are many pipes that let you climb on. If you hide up there and the guards in the black do not see you, move along the pipe and they will not shot you. You can also hide behind items that appear to be up along the wall (lockers, plants, curtains, plants boxes, and other items). However, if one of the guards sees you go behind them to hide, he will hit the alarm more then once. Normally if you hide long enough the alarm will stop. Also if the guards in the level stop and hit the alarm and see you, run behind something. If the guard stands there, you are in trouble; when the guards that are in black see the other guard, they will stop and throw bombs to flush you out.
