Mega Man Battle Network 5: Team Protoman
NeoVarSwrd
If you hold down 'A' and put in a button sequence fast, you will get a wider range for NeoVarSwrd:
CrossSwrd slash - Down, Right, Up
Double LifeSwrd slash - Up, B, Down, B, Up, B
SuperSonicBoom slash - Left, B, Right, B, Left, B
VarSwrd
To use these, you must hold down the 'A' button and quickly put in the sequence. These only work with VarSwrd.
FghtSwrd slash - Left, Left-Down, Down, Right-Down, Right
LifeSwrd slash - Down, Left, Up, Right, Down
LongSwrd slash - Down, Right-Down, Right
SonicBoom slash - Left, B, Right, B
WideSwrd slash - Up, Right, Down
Z-Saber
To use this, you must hold the A button while using Z-Saber, and input [B, Back ]on the third slash. You must be holding A while it is slashing, and the code must be inputted on the third slash.
Gyroman
If the enemy is on the same row as you, Gyroman bombs it twice instead of bombing the row. Input L+R code as soon as you use the Gyroman Chip. Hold the button s down
Shademan Extra Effects
When you use the Shademan SP/DS chip, as soon as you see Shademan come up, immediately press the following codes for an extra effect to his attack.
Makes enemy paralyzed - Press Down, Down-Right, Right+A
Makes enemy confused - Press Down, Down-Left, Left+A
Navi Customizer Programs - Compression Codes
To enter these codes, have the desired Navi Customizer Program highlighted in the Navi Customizer screen. Hold the Right (->) button on the D-Pad, then enter the 10 button code (Composed of different combinations of the buttons A, B, L and R) for that NCP to compress it.Once compressed, the Navi Customizer Program's size will be reduced by one block, or square. Only non-textured programs can be compressed (AutoRun cannot be compressed either), and inputting the code again will decompress it.
Compresses KawarimiMagic - RBBARBRARB
Compresses BusterPack - LLRARLBLAR
Compresses ShinobiDash - RLLALLBABB
Compresses ChargeMAX - ALAARBRBAR
Compresses AttackMAX - LLLRRBARBL
Compresses GigaFolder1 - RRLBLLARBL
Compresses AirShoes - BLBABLBBAA
Compresses GigaVirus - BBRALBLARR
Compresses MegaVirus - AABLARBLAA
Compresses TangoSupport - LBLABLABAL
Compresses BeatSupport - ABBRAABRBR
Compresses RushSupport - RBLRBRLLRL
Compresses SaitoBatch - ALRABLRALR
Compresses RapidMAX - RARLLRRABA
Compresses Custom2 - BARLLRALBR
Compresses UnderShirt - ARBBRLRALA
Compresses SuperArmour - RABRALLRBA
Compresses Shield - ABARALRBBA
Compresses SelfRecovery - RLRLRBBRAB
Compresses Millionare - RLRARRLLLR
Compresses MegaFolder 1 - BBABBRRLAR
Compresses HumourSense - ABLARABLRL
Compresses First Barrier - RLABBARALR
Compresses Custom +1 - AARLBABALB
Compresses Dandyism - RRBBRBRBAA
Compresses Collect - BRALARBAAB
Compresses BatteryMode - AABRABRLLR
Compresses BodyPack - BARABRLRRA
Compresses FloatShoes - ALLBRLAAAL
compresses bugstopper - BABLABRLRB
Compresses the Reflect program - LLRBLLAALB
Compresses the Oil Body program - LBRARLABLB
Compresses the I'm Fish program - BABALRARAA
Compresses the JungleLand program - LRLABLBBLA
More Damage For Dark Circle
When Megaman can use Chaos Unision this will be a big help. Unite with dark circle and use area grabs. the cursor locks on to 7 panels. No area grabs and the cursor lock on 7 of the 8 surrounding panel. 1 Area grab and the cursor is almost impossible to dodge. It attacks all panels and the first panel twice doing duble damage. 3 area grabs and the attack will attack all panels twice and the middle panel 3 times. If you lock the middle panel first, it will do 4 times the damage in total of 1,200 attack power for just 1 attack.
Numberman codes
Go to the numberman machine in Higsby's shop when it is placed there and enter the passwords to get your prize.
BeatSupport NCP - 79877132
SoulTime +1 (Yellow NCP) - 28256341
Recovery-300 Y - 18746897
Anti Wood * - 10133670
Spin Green - 78987728
Spin Red - 30356451
HP+50 NCP - 31084443
TangoSupport NCP - 54288793
BusterPack NCP - 80246758
Unlocker - 64664560
RushSupport NCP - 09609807
Spin Blue - 12541883
Custom 2 - 15595587
HP+400 NCP - 45654128
Static S - 48958798
Anti Navi V - 05068930
Full Energy - 90914896
Untrap - 00798216
DjangoSP D - 91098051
Body Pack - 30112002
Dark Invis * - 68799876
Charge MAX (White NCP) - 87412146
Anti Elec * - 35607360
Shinobi Dash - 64892292
Custom Bolt 3 G - 07765623
Lock Enemy - 29789661
Full Energy - 12118790
Mini Energy - 12117890
Anti Sword R - 10386794
Unlocker - 28706568
Anti Water * - 25465278
Anti Fire * - 73877466
Gun Del Sol 3 O - 35321321
Unlocker - 73978713
Attack MAX (Yellow NCP) - 63231870
HP +200 (Pink NCP) - 90630807
HP+400 (Pink NCP) - 03419893
HP+300 (White NCP) - 13926561
Rapid MAX (Pink NCP) - 36695497
HP+500 (White NCP) - 72846472
Save Icons
GigiComplete - Collect All 6 Giga Chips
MegaComplete - Collect All 60 Mega Chips
StandComplete - Collect All 180 Standard Chips
Protoman's Icon - Beat Neubla Gray.
DarkComplete - Collect All 12 Dark Chips
P.A.Complete - Use All 30 Program Advances
Forte's Icon - Beat Forte SP in Nebula Hole Area 6(Random Encounter)
Boktai 2 Crossover Battle Mode
With attaching the Wireless Adapter before the Title Screen appears. Under Continue you will get Crossover Battle Mode.With this mode you can face Shademan and link up Wirelessly to Boktai 2 to see who the fastest is to beat Shademan using the EXE 5 and Boktai 2 System.Requires Two Wireless Adapters.
A Starspangled Zephyr
Poker Sleuth
Sims3 - Flower Bottom Jean Shorts
Boku no Natsuyasumi Portable 2: Nazo Nazo Shimai to Chinbots
Also see ...
Spyro: Season Of Flame
level, Bianica should cast a spell on you. You will then have Flame Breath and Ice Breath. Supercharge ability: A fairy will give you the Supercharge ability after you defeat Crush. It allows you to break certain boulders. Teleport ability: After defeating Ripto, a fairy will give you the power to warp. Defeating Ripto: There are three power-ups (Superflame, Superfreeze, and Lightning). Hit Ripto's cards (one with each power-up), then charge him. Do this three times. One more hit point: To get one extra hit point for Sparx, just defeat Gulp. A fairy will give it to you. Information in this section was contributed by Dragon Draughts mini-game: After defeating Ripto and talking to the elder dragon, Dragon Draughts, the dragon checkers mini-game, will be unlocked and can be accessed from the main menu. Sparx Panic mini-game: Complete 100% of the game to unlock Sparx Panic, which can be accessed from the main menu.
level, Bianica should cast a spell on you. You will then have Flame Breath and Ice Breath. Supercharge ability: A fairy will give you the Supercharge ability after you defeat Crush. It allows you to break certain boulders. Teleport ability: After defeating Ripto, a fairy will give you the power to warp. Defeating Ripto: There are three power-ups (Superflame, Superfreeze, and Lightning). Hit Ripto's cards (one with each power-up), then charge him. Do this three times. One more hit point: To get one extra hit point for Sparx, just defeat Gulp. A fairy will give it to you. Information in this section was contributed by Dragon Draughts mini-game: After defeating Ripto and talking to the elder dragon, Dragon Draughts, the dragon checkers mini-game, will be unlocked and can be accessed from the main menu. Sparx Panic mini-game: Complete 100% of the game to unlock Sparx Panic, which can be accessed from the main menu.
Mario Kart Super Circuit
io Kart games is the ability to boost right from the starting line. This is done the same way in the GBA version of the game. To do it, you need to press the accelerator as soon as the green light comes on. You need perfect timing to do it, but if you do you'll boost ahead of the other racers right at the start. New Title Screen: To see the new title screen (which just features an orange background instead of blue), complete all the circuits in 50cc, 100cc, and 150cc. Delete game Hold L + R + B + Start and power on the system to delete the current saved data. Special Cup circuit Win a gold cup in all races to unlock the Special Cup circuit. Super Mario Kart" tracks Get 100 coins or more by the end of the cup to unlock extra tracks. Press L or [R] to view and play them. Once you get an "A" rank on every cup on every class you will unlock all of the original courses from Super Mario Kart. Alternate title screen Successfully complete all circuits in all classes to change the background color of the title screen. Control player selection screen Press L to shoot a green shell or press R to jump at the character selection screen. Getting a "B" rank Finish every circuit in any cup in first place and get 100 coins (25 coins per circuit). Use horn Press Select during game play to use the horn. Double damage Hit someone with a shell. You can hit them twice by going up to them and hitting them while they are spinning. Quick restart The following trick works on the Boo Lake, Broken Pier, Rainbow Road levels, or any of the Ghost Valley levels. If you fall out of bounds and Lakitu fishes you out, hold A (accelerate) about three seconds before he drops you off. If done correctly, you will get a quick boost of speed to get back in the race. Note: This does not work for levels such as the Bowser levels, where you are not raised by Lakitu very high off the ground. Mario's Circuit: Shortcut Towards the end of the circuit is a shortcut that goes to the left in a arch. You will get about 15 Coins and a Speed Booster through the finish. Watch at the start of the race to see the end of it on the left. Luigi's Circuit: Shortcut Just before the last left turn on this track, turn towards the wall on the left. There is a break in this wall. Go through it, and you will cut off a small portion of the track. Ribbon Road: Shortcut In Ribbon Road on Star Cup, get to the first ramp. Hit the turbo in front of the ramp then hit the ramp. Make a hard right and hit the second track to the left. Then, hold Right until you stop bouncing and you will be ahead of the other racers. You can skip about one quarter of the course by using a mushroom boost immediately before the boost/jump and turning right so that you hit the road in the distance. This may take some practice. Star Road: Shortcut Note: This trick requires one mushroom. Start driving and when you see the easternmost part of the track, use the mushroom (aim for the small strip). You may have to steer right as hard as possible. If you pass it, two things can happen: you either boost off earlier or you can just let Lakatu pick you up and place you on the piece of track you skipped Note: . If you do not make it because you are too short, then wait slightly longer. Sunset Wilds (Lightning Cup): Shortcut Note: A Mushroom is required for this trick. Follow the route of the track until you reach the series of six speed ramps. Go through the speed ramps until you reach the question marks. Just to the right of the question marks is a white ramp. Use the Mushroom when you drive onto the ramp. If done correctly, you will leap back onto the track, near to the finish line. This is also useful if you are doing Time Trial. Good items When playing any track as any character, you can get good items from the mystery boxes if you are very low in rank or place. You can completely stop a race and keep anyone from finishing by turning around when the game starts, then go directly under the last item boxes in that lap so it keeps "popping". Rapidly press L and after a while you will only get Spiked Shells, then Lightning. The Lightning will be so frequent, no one will be able to move. If you do this near a player, they will spin as long as you are under a box and are rapidly pressing L. Super power slide If you master the power slide technique, you can use tight turns to your advantage. As you go into a hairpin, hold R to jump, then slide. As you straighten out, release R. If timed correctly, you will get a boost of speed. Avoid spinning out If you hit a banana peel, immediately brake while accelerating to prevent spinning out. If done correctly, a musical note will appear over your head. Note: This works with a variety of obstacles, such as rocks, puddles, ice, etc. Avoid getting hit by opponents To avoid getting hit by your opponents' shells, go through a box and get a shell or banana. If you only get one shell or banana, hold L. If you hit a banana or are shot at, the shell or banana will bounce off and not harm you. This only works once per shell. If you get three bananas or shells, press L. The three shells will remain circling around your kart. When someone shoots you or you hit a banana, you will not spin out. Quick start Press "Gas" just before the last number turns green during the pre-race countdown. When the two lights turn yellow, press A on the last light. On a track that is open at the start, such as Shy Guy Beach, hold [Lef or [Righ + "Brake" when Lakitu appears. Then, get a rocket start while still holding those buttons. If done correctly, you should whip around the player next to you and make a circle. When you want to go straight, stop turning. You will not slide. This is better than a normal rocket boost because you do not hit anybody while boosting. This works for all characters. Just before a race when Lakoota is doing the lights, hit the gas which will make smoke appear. Keep the gas before the race just before the smoke comes out, there is a chance that you will get an automatic burst-start when the race begins. Smoking tires Immediately before the race starts, when the little turtle cloud appears, hold Gas. When the race starts, you will peel out or smoke your tires then take off. Spin donuts Press A + B then turn left or right. To spin donuts backwards, press A + B then Down/Left or Down/Right. This trick may help avoid shells, etc. Jump Press R while driving to make your car jump. Shoot Press L to shoot. Dodge Red Shells Note: this trick requires a Mushroom. Just a Red or Spiny Shell is about to hit you, use a Mushroom boost. If done correctly, the shell will be left in your dust.
io Kart games is the ability to boost right from the starting line. This is done the same way in the GBA version of the game. To do it, you need to press the accelerator as soon as the green light comes on. You need perfect timing to do it, but if you do you'll boost ahead of the other racers right at the start. New Title Screen: To see the new title screen (which just features an orange background instead of blue), complete all the circuits in 50cc, 100cc, and 150cc. Delete game Hold L + R + B + Start and power on the system to delete the current saved data. Special Cup circuit Win a gold cup in all races to unlock the Special Cup circuit. Super Mario Kart" tracks Get 100 coins or more by the end of the cup to unlock extra tracks. Press L or [R] to view and play them. Once you get an "A" rank on every cup on every class you will unlock all of the original courses from Super Mario Kart. Alternate title screen Successfully complete all circuits in all classes to change the background color of the title screen. Control player selection screen Press L to shoot a green shell or press R to jump at the character selection screen. Getting a "B" rank Finish every circuit in any cup in first place and get 100 coins (25 coins per circuit). Use horn Press Select during game play to use the horn. Double damage Hit someone with a shell. You can hit them twice by going up to them and hitting them while they are spinning. Quick restart The following trick works on the Boo Lake, Broken Pier, Rainbow Road levels, or any of the Ghost Valley levels. If you fall out of bounds and Lakitu fishes you out, hold A (accelerate) about three seconds before he drops you off. If done correctly, you will get a quick boost of speed to get back in the race. Note: This does not work for levels such as the Bowser levels, where you are not raised by Lakitu very high off the ground. Mario's Circuit: Shortcut Towards the end of the circuit is a shortcut that goes to the left in a arch. You will get about 15 Coins and a Speed Booster through the finish. Watch at the start of the race to see the end of it on the left. Luigi's Circuit: Shortcut Just before the last left turn on this track, turn towards the wall on the left. There is a break in this wall. Go through it, and you will cut off a small portion of the track. Ribbon Road: Shortcut In Ribbon Road on Star Cup, get to the first ramp. Hit the turbo in front of the ramp then hit the ramp. Make a hard right and hit the second track to the left. Then, hold Right until you stop bouncing and you will be ahead of the other racers. You can skip about one quarter of the course by using a mushroom boost immediately before the boost/jump and turning right so that you hit the road in the distance. This may take some practice. Star Road: Shortcut Note: This trick requires one mushroom. Start driving and when you see the easternmost part of the track, use the mushroom (aim for the small strip). You may have to steer right as hard as possible. If you pass it, two things can happen: you either boost off earlier or you can just let Lakatu pick you up and place you on the piece of track you skipped Note: . If you do not make it because you are too short, then wait slightly longer. Sunset Wilds (Lightning Cup): Shortcut Note: A Mushroom is required for this trick. Follow the route of the track until you reach the series of six speed ramps. Go through the speed ramps until you reach the question marks. Just to the right of the question marks is a white ramp. Use the Mushroom when you drive onto the ramp. If done correctly, you will leap back onto the track, near to the finish line. This is also useful if you are doing Time Trial. Good items When playing any track as any character, you can get good items from the mystery boxes if you are very low in rank or place. You can completely stop a race and keep anyone from finishing by turning around when the game starts, then go directly under the last item boxes in that lap so it keeps "popping". Rapidly press L and after a while you will only get Spiked Shells, then Lightning. The Lightning will be so frequent, no one will be able to move. If you do this near a player, they will spin as long as you are under a box and are rapidly pressing L. Super power slide If you master the power slide technique, you can use tight turns to your advantage. As you go into a hairpin, hold R to jump, then slide. As you straighten out, release R. If timed correctly, you will get a boost of speed. Avoid spinning out If you hit a banana peel, immediately brake while accelerating to prevent spinning out. If done correctly, a musical note will appear over your head. Note: This works with a variety of obstacles, such as rocks, puddles, ice, etc. Avoid getting hit by opponents To avoid getting hit by your opponents' shells, go through a box and get a shell or banana. If you only get one shell or banana, hold L. If you hit a banana or are shot at, the shell or banana will bounce off and not harm you. This only works once per shell. If you get three bananas or shells, press L. The three shells will remain circling around your kart. When someone shoots you or you hit a banana, you will not spin out. Quick start Press "Gas" just before the last number turns green during the pre-race countdown. When the two lights turn yellow, press A on the last light. On a track that is open at the start, such as Shy Guy Beach, hold [Lef or [Righ + "Brake" when Lakitu appears. Then, get a rocket start while still holding those buttons. If done correctly, you should whip around the player next to you and make a circle. When you want to go straight, stop turning. You will not slide. This is better than a normal rocket boost because you do not hit anybody while boosting. This works for all characters. Just before a race when Lakoota is doing the lights, hit the gas which will make smoke appear. Keep the gas before the race just before the smoke comes out, there is a chance that you will get an automatic burst-start when the race begins. Smoking tires Immediately before the race starts, when the little turtle cloud appears, hold Gas. When the race starts, you will peel out or smoke your tires then take off. Spin donuts Press A + B then turn left or right. To spin donuts backwards, press A + B then Down/Left or Down/Right. This trick may help avoid shells, etc. Jump Press R while driving to make your car jump. Shoot Press L to shoot. Dodge Red Shells Note: this trick requires a Mushroom. Just a Red or Spiny Shell is about to hit you, use a Mushroom boost. If done correctly, the shell will be left in your dust.
