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Zelda: Ocarina Of Time

 
Unlimited Gold Skelitas

Ok, Remember the spider family in Kakarico village? (Please excuse my poor spelling, i havn't played for quite a while) First after getting the boomerang, the storm song and the bombs, go to the Castle, as a child. After swiming through the moat, and getting back on dry ground, you should see a tree near two plants. Go by the tree and play the storm song. A hole should appear. go down and you should see several walls. Bomb them until you find the one with a gold skellita spider behind it. Kill it with the bow. Now DON'T get the token that it leaves behind. Stand right next to the teleporter that will take you back up and equip the boomerang. I usually go to the side opposite the skelleta. Now here is the trickey part. Throw the boomerang so that it gets the token and before link gets the boomerang reaches Link step onto the platform. The message that tells you should appear but not finish. If it finishes you didn't time it quite right . Make sure you don't save untill you are sure that the skelleta is still there. When you go back down the skellita should still be behind the wall so you can repeat this process until you have 100 tokens!!!!!!

[send by:Nate]





Hidden pictures

Go to where Zelda is met for the first time . Then, look into the window on his left, as you enter. Pictures of Yoshi, Princess Toadstool, Mario, Bowser and Luigi can now be seen. Look from different angles to see them all. Throw something into the window with Mario to receive 20 rupees. Throwing something into the other window will result in a lit bomb being thrown back at Link.



Fun songs

Besides using the Ocarina for songs Link is supposed to play in the game, use the following directions to play useless, but fun songs.



Theme from The Simpsons

C-Down, C-Right, C-Left, C-Up, Analog-stick Down + C-Up, Analog-stick Down + C-Left, C-Down, A, [Z + Analog-stick Down + A] three time s, Analog-stick Down + A.



Theme from Jurassic Park

C-Up, Z + C-Up, C-Right, Down + C-Right, C-Up, Z + C-Up, C-Up, C-Right, Analog-stick Down + C-Right, C-Up, [Z + C-Up] two time s, C-Up, C-Right, A, Analog-stick Down + C-Up.



Theme from Titanic

[C-Down, Z + C-Down] four time s, [C-Down, Z + C-Down] two time s, C-Down, Up + C-Down, C-Right, Up + C-Down, C-Down four time s, Z + C-Down, C-Down two time s, Analog-stick Down + A.



Twinkle Twinkle Little Star

[Analog-stick Down + A] two time s, [Analog-stick Down + C-Righ

two time s, [C-Right, Analog-stick Down + C-Righ

two time s, C-Down two time s, [Z + C-Down] two time s, A two time s, Down + A, [Down + C-Righ

two time s, C-Right two time s, Down + C-Right, C-Down two time s, [Z + C-Down] two time s, A two time s, Analog-stick Down + A.



Extra rupees

In Koriki Forest, the starting town, go by the shop and jump on the blocks that lead to it to get 5 rupees. Enter in the shop, come back out, and jump on the blocks again to collect more money. There is a door to the right before entering the market. Enter to find some vases and boxes that contain rupees. After collecting the money, exit, then re-enter the room. Search the vases and boxes again to collect the rupees again. When first entering Hyrule Castle, there is a door that resembles the background. Enter and smash all the pots to collect about fifty rupees. Leave the room and return to collect all the rupees again. After collecting all the chickens in Kakariko village for the first time , keep repeating that process to collect 50 rubies each time . Shoot the signs in Gerudo Fortress with a little moon on them with your hookshot for 20 rupees. Go to the front of the marketplace during the day. Walk up to the chains holding the drawbridge all the way to the top. Then, turn and jump off. As Link falls, 20 rupees may be collected. Walk over the other side and repeat for even more rupees.



Fairy fountain locations

After getting the Goron's Bracelet and the Bomb Bag, search Hyrule Field for suspicious looking boulders for a fairy fountain. In the same tomb where a Hylian Shield is found, destroy the wall to find a fairy fountain. On the way to Zora's Domain, move along the green shores of Zora'a River. Bomb a boulder at this location to discover a fairy fountain beneath it. When leaving the Sacred Forest meadow, a ladder will appear on a hedge. This leads to a clearing that contains a boulder. A fairy fountain is under the boulder. In the watery paradise of Zora's Domain, play the Song of Storms to open a hole in a platform. The hole leads to a fountain below. In the dry desert after playing the Song of Storms, a hole will open up in the ground that will lead to a fairy fountain. Great fairy locations

Great fairy of power

This Great fairy gives Link the "spin slash" attack. She is located at Death Mountain, outside the crater to the left of the entrance, behind a bomb-able wall.



Great fairy of wisdom

This Great fairy doubles Link's magic meter. She is located inside the Death Mountain crater. Face the entrance to Goron City (inside the crater). A bridge will be to the right. Use the megaton hammer (obtained after passing the Fire Temple) to destroy the rocks blocking the entrance. Bombs will have no effect.



Great fairy of courage

This Great fairy doubles adult Link's defensive powers. She is located near Ganon's castle. Obtain the Golden Gauntlets inside Ganon's castle. Use them to lift the column that is blocking the entrance, which is to the right, when facing Ganon's tower.



Great fairy of magic

This Great fairy is located at the same spot as the Great fairy of courage when Link is a child. Use a bomb to open the entrance. She will give Link a new spell, "Din's Fire".



Great fairy of magic

This Great fairy is located behind Zora's fountain, when Link is a child. Move all the way behind the fountain to find a piece of land. Then, destroy the wall behind it. She will give Link a new spell, "Ferore's Wind".



Great fairy of magic

This great fairy is located between the two palm trees at the desert colossus. Use a bomb at the crack on the wall. She will give Link the "Nayru's Love" spell.



Trading all the masks

Fox Mask

Royal Guard at the edge of Kakariko Village on the way up to Death Mountain.



Skull Mask

In the Lost Forest. Enter the forest and move to the left. Hop on the tree stump while wearing the mask and play Saria's Song. The Skull Kid will then ask Link for the mask.



Spooky Mask

Sell it to the boy in the Graveyard in Kakariko Village.



Bunny Mask

Sell it to the man running around in the Hyrule Field by Lon Lon Ranch.



Mask of Truth

With this mask Link can talk to the "Gossip Stones" that have the eye on them. They will reveal helpful hints throughout the game.



Skulltula prizes

Visit the Skulltula house in Kakario village after collecting every ten Gold Skulltulas to receive the corresponding prize: Number of Skulltula Tokens Prize for that amount

10 Skulltulas Adult's Wallet (holds 200 rupees)

20 Skulltulas Stone of Agony (find hidden holes)

30 Skulltulas Giant's Wallet (holds 500 rupees)

40 Skulltulas Bombchu

50 Skulltulas Piece of Heart

100 Skulltulas Huge rupee





Hints, tips, and tricks:





Finding Saria

To find Saria, go to the Lost Woods and move in the following directions: Right, Left, Right, Left, Center, Left, Right.



Finding the Giant's Knife

Go to Goron City as young Link. On one of the floors is a wall that appears questionable. Blow it up, then keep destroying the other walls behind it. Talk to the big may to learn that he is working on a weapon. Return as older Link to receive the Giant's Knife.



Finding Nayru's Love

Nayru's Love is a protective barrier that helps Link withstand damage. It can be found by blowing up the crack between the two palm trees in Desert Colossus.



Finding a bag that holds 40 seeds

Go to the Lost Woods. After entering, turn right and continue forward to a ledge with a fence and ladder to the left. A metal circular object will be suspended from a tree at this location. Shoot it three time s exactly in the center with the slingshot and to receive the bag. A "100" will flash when your shot hits the center. You must score "100" three time s in a row.



Finding Gold Skulltulas

Hunt only at night because that is the time that the Gold Skulltulas appear. Some appear while Link is a child and some appear while he is an adult. A few appear during both these time s. The Skulltulas like dirt patches, where the magic beans may be planted. Use a bottle of bugs to surface the spiders. Nine of the ten spots contain a Skulltula. Some like to hide in trees, so check them with a roll attack. It is wise to check most trees because most all of them have a good prize such as bombs or rupees if not a gold Skulltula. The Skulltulas can be in slingshot range many time s, but require a boomerang to retrieve the token. They also love to hide in crates, so use the roll attack to break them.



Getting Gold Skulltulas



Capture a bug in a bottle and drop them on some soft soil, where Link would put some Magic Beans. Then, a Gold Skulltula will appear. Kill it and get your new found token. This works on all of them except the soft soil spot right next to the man that sells the Magic Beans.



Getting the Biggest Quiver

Enter the archery game as an adult after getting the Gerudo Membership Card. It costs 20 rupees to play, but is worth it. Play the first time and get 1,000 points and to receive a Heart Container. Play the game a second time and get 1,500 points and to receive the Biggest Quiver, which holds up to fifty arrows. When starting the archery game, aim for the bullseye and fire to get 100 points each time. Also shoot at the target at the end. When you come around the end target, aim for the clay jars. Shoot them to collect 100 points per jar. Keep getting 100's on the targets and successfully shoot all the clay jars to get the required 1,500 points for the Biggest Quiver.



Unlimited money

Go to the Lost Woods and find the Skull Kid who is alone as adult Link. Then, lock onto and kill him, and he will give you 200 rupees. Enter a door, return, and repeat the process to collect an unlimited amount of money.



Money from trees

Run at a tree as young Link and press A to roll and slam into it. Then, a skulltula or some rupees will usually fall out.



Breaking open boxes

To break open a regular brown wooden box, just run at it and press A. Link will roll and smash open the box. This is useful when finding all the chickens and to get a Skulltula in the Marketplace room with the pots.



Easiest and ultimate ruby collection

Go to the drawbridge in front of the marketplace during the day and run up to the top of one of the chains. Wait for night to arrive (or play the Sun's Song). Carefully run across the bridge to collect three red rubies worth an easy 60 rupees. Play the Sun's Song again to lower the drawbridge. Go into the market and come back out again to repeat the trick.



Rupees with Bunny Mask

After completing the Forest Temple, return to the Temple of time . Drop the Master Sword back into the stone to change back to Young Link. Go to the mask shop and make sure Link can borrow the Bunny Mask. Link should also have the Giant's Wallet (that holds 500 rupees) for this trick to be most effective. Thirty Gold Skulltulas should also have been collected, and Link should have talked to one of the kids in the house in Kakariko Village that has the curse on them to get the wallet. Buy as much as possible with the current amount of rupees. Go to Hyrule Field and run to the right, towards Lon Lon Ranch. Run until a man running around like an idiot comes into view. Follow him until he sits down and gets tired. Wear on the Bunny Mask and talk to him. He will ask for the mask and fill Link's wallet with rupees.



Purple rupees

Kill any enemy with the light arrows to receive a purple rupee.



Illegal Fishing Lure (Sinking Lure)

Use the following steps to get a better fishing lure that can catch more fish. As an adult, walk to the log that is sticking out in the pond. Walk around on it awhile to find a sinking lure, that can catch fish almost every time. Note: The lure may only be used once, and if used to catch a record weight fish, the counterman will not give Link a prize. The sign on the tank will also be marked with "With illegal fishing lure."



Get Fire and Ice arrows

After completing the water temple, go to Lake Hylia. Play the Sun Song at plaque near the warp point (serenade of water) to make the sun rise. As soon as this happens, shoot the sun with an arrow and fire arrows will appear. To get ice arrows, complete the Geurdo training center.



Free Lon Lon Milk

Approach any cow with an empty bottle and play Epona's Song. The song will remind the cow of the pasture, and will give Link free milk.



Ocarina flats and sharps

Hold R and press one of the Ocarina playing buttons to make a sharp note, or Z to make a flat.



Fix a broken sign

After slashing a sign and breaking it, play Zelda's Lulluby while standing in front of the pieces.



Chicken attack

As in previous games in the series, if Link approaches a chicken and hurts it in some way, it will call for others to attack. The attack can be stopped by entering a door or leaving the area.



Kill the Rolling Goron

To kill the giant rolling Goron in Goron City, bomb him around ten times. After the ninth bombing, he will grunt and the other Goron's will run out to kill you.



Gossip Stone blast off

Drop a bomb near a Gossip Stone to have it blast off into space.



Stretch a Gossip Stone

Hit a Gossip Stone with the hammer.



Before opening the Door Of time

After collecting the 3 Spiritual Stones, Navi will urge Link to go to the castle. Before doing so, try to collect all the hearts and the Gold Skulltula tokens and get the master sword. Gandorf will take the Triforce and turn Link into a adult making half the heart pieces and Gold Skulltulas inaccessible.



Free Fairies

Play Zelda's Lullaby in front of a Gossip Stone and they will give you a free Fairy. Play the Song of Storms in front of a Gossip Stone and it will give you a Big Fairy. Get a butterfly to land on a Deku stick and it will turn into a Fairy. Slowly walk towards the butterfly with a Deku Stick out; this requires patience. Play the Song of Storms near a soft patch of soil with a Magic Bean planted. It will grow and produce three regular Fairies.



Malon's obstacle course

Return to Lon Lon Ranch after getting Talon to go back home (by waking him up with the Cucco the girl in Kakariko Village gives Link). Complete Malon's obstacle course as an adult (talk to her while on Epona) in under fifty seconds. If successful, she'll give Link a cow. It will be at his house in Kokiri Forest. Use it to get Lon Lon Milk by playing Epona's Song in front of the cow.



Easy way past the Geurdo

To knock out a Geurdo thief, simply shoot her with an arrow. To freeze her, use the hookshot or longshot.



Ending bonus

Successfully complete the game and wait at the "The End" screen. Eventually, the Scarecrow's Song will begin playing with different instruments.



Frozen Zora's Domain

Zora's Domain will be frozen when playing as an adult. There is no way to thaw it.



Getting Biggoron's Sword

Use the following long trading sequence as an adult to get Biggoron's Sword. Go to the lady that gave young Link the empty bottle, when her Cuccos were rescued. She will give Link a Pocket Cucco egg. Wait for the egg to hatch, then bring it to Talon in Kakariko Village. Bring the Cucco back to the lady, to receive Cojiro, the Blue Cucco. Go to the Lost Woods, then turn right at the entrance. Give Cojiro to the man to receive an Odd Mushroom, which will spoil if too much time is wasted. Rush to the Potion shop in Kakariko Village, then go left into the room. Run into the shop to the right, then give the Mushroom to the lady at that location. She will give Link an Odd Potion. Hurry back to the Lost Woods. The man will be gone, but a Kokiri will be here. Give the Potion to her to receive the Poacher's Saw. Ride the horse to Gerudo Valley. There is a broken bridge here, so whip Epona to jump it. Give the saw to the carpenter that is outside to receive Biggoron's Broken Sword. Go to the top of Death Mountain, then walk to the right. Biggoron will appear, rubbing his eyes. He has an eye infection and will give link a Prescription. Bring the Prescription to King Zora after he has been unfrozen to receive the Eyeball frog, an ingredient for the Eyedrops. Hurry to the Lakeside Laboratory at Lake Hylia and give the Eyeball Frog to the Old Man. He will give Link the Eyedrops. Hurry back up to the Death Mountain Summit and ive the Eyedrops to Biggoron. After using them, he will give Link a Claim Check. Wait three days (play the Sun's Song six times to quickly pass the time), give him back the Claim Check to receive Biggoron's Sword. This weapon is twice as powerful as the Master Sword, and will not break like the Giant's Knife. Note: If Link is late during any of the time-sensitive parts of the trade, the game will restart back at the person you need to give the item to, and will cost you ten rupees, but will allow another try. Ocarina songs may not be used to teleport to a location during the trade. -From: zelda4ever2@yahoo.com and spietsz@pop3.utoledo.edu

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Game Shark Codes

Version 1.0 Note: You must have a 2.2 or higher version of the Game Shark to use these codes.

Keycode Required

Infinite Health 8111A600 0140

Infinite Magic D011A609 0008

8011A60A 0001

8011A60C 0001

8011A603 0060

Infinite Small Keys 8011A699 0009

Max Heart 8111A5FE 0140

Max Skulltulas Killed 8111A6A0 03E7

All Equipment 8111A66C 7777

All Quest/Status Items 8111A674 30FF

8111A676 FFFF

Have Big Key, Compass, & Map 8011A678 0007

Have Ocarina of time 8011A64B 0008

Have Fairy Ocarina 8011A64B 0007

Have Hookshot 8011A64D 000A

Have Longshot 8011A64D 000B

Have Boomerang 8011A650 000E

Have Lens of Truth 8011A651 000F

Have Megaton Hammer 8011A653 0011

Have Quiver (Holds 30) 8011A671 0001

Have Fire Arrow (MP2) 8011A648 0004

Have Ice Arrow (MP2) 8011A64E 000C

Have Light Arrow (MP4) 8011A654 0012

Have Din's Fire (MP6) 8011A649 0005

Have Fairie's Wind (MP6) 8011A64F 000D

Have Nayru's Love (MP12) 8011A655 0013

Have Deku Stick 8011A644 0000

Infinite Deku Sticks 8011A65C 0009

Have Deku Nut 8011A645 0001

Infinite Deku Nuts 8011A65D 0009

Have Bombs 8011A646 0002

Infinite Bombs 8011A65E 0009

Have Fairy Bow 8011A647 0003

Infinite Arrows 8011A65F 0009

Have Fairy Slingshot 8011A64A 0006

Infinite Slingshot Ammo 8011A662 0009

Have Bombchu 8011A64C 0009

Infinite Bombchu's 8011A664 0009

Have Magic Beans 8011A652 0010

Infinite Magic Beans 8011A66A 0009

Moon Jump [Note 1] D01C84B5 0020

811DAA90 40CB

Press C-Left to Use Hammer [Note 2] 8011A639 0011

Hover Boots Last While Holding L + R D01C84B5 0030

811DB2B2 000D

Turn Giant's Knife Into Biggoron's Sword 8011A60E 0001

Have Bottle 1 Modifier 8011A656 00??

Have Bottle 2 Modifier 8011A657 00??

Have Bottle 3 Modifier 8011A658 00??

Have Bottle 4 Modifier 8011A659 00??

Item Modifier 1 8011A65A 00??

Item Modifier 2 8011A65B 00??

Equipment Modifier 1 8011A672 00??

Equipment Modifier 2 8011A673 00??

Equipped Stuff Modifier 8011A640 00??

time of Day Modifier 8111A5DC ????

Quantity Digits to Accompany Bottle Modifier Codes

14 - Empty Bottle

15 - Red Potion

16 - Green Potion

17 - Blue Potion

18 - Bottled Fairy

19 - Fish

1A - Lon Lon Milk

1B - Letter

1C - Blue Fire

1D - Bug

1E - Big Poe

1F - Lon Lon Milk (Half)

20 - Poe

Quantity Digits to Accompany Item Modifier 1 Code

2D - Pocket Egg

2E - Pocket Cucco

2F - Cojiro

30 - Odd Mushroom

31 - Odd Potion

32 - Poacher's Saw

33 - Goron's Sword (Broken)

34 - Prescription

35 - Eyeball Frog

36 - Eye Drops

37 - Claim Check

Quantity Digits to Accompany Item Modifier 2 Code

21 - Weird Egg

22 - Chicken

23 - Zelda's Letter

24 - Keaton Mask

25 - Skull Mask

26 - Spooky Mask

27 - Bunny Hood

28 - Goron Mask

29 - Zora Mask

2A - Gerudo Mask

2B - Mask of Truth

2C - SOLD OUT

Quantity Digits to Accompany Equipment Modifier1 Code

02 - Silver Scale

04 - Golden Scale

06 - Giant's Knife (Broken)

40 - Bullet Bag (Holds 30)

80 - Bullet Bag (Holds 40)

C0 - Bullet Bag (Holds 50)

Quantity Digits to Accompany Equipment Modifier 2 Code

08 - Bomb Bag (Holds 20)

10 - Bomb Bag (Holds 30)

18 - Bomb Bag (Holds 40)

20 - Goron's Bracelet

28 - Silver Gauntlets

30 - Silver Scale

Quantity Digits to Accompany Equipped Stuff Modifier Code

11 - Kokiri Tunic & Kokiri Boots

12 - Goron Tunic & Kokiri Boots

13 - Zora Tunic & Kokiri Boots

21 - Kokiri Tunic & Iron Boots

22 - Goron Tunic & Iron Boots

23 - Zora Tunic & Iron Boots

31 - Kokiri Tunic & Hover Boots

32 - Goron Tunic & Hover Boots

33 - Zora Tunic & Hover Boots

Quantity Digits to Accompany time of Day Modifier

4000 - At Sunrise

5800 - Daylight Out

7000 - Very Bright Out

C000 - At Sunset

D000 - Fairly Dark

Note 1: Hold L to rise, release L to land. Note 2: You can use the Hammer when Link is a kid, but you will not see it.

Version 1.1

Keycode Required

Infinite Health 8111A7C0 0140

Infinite Magic D011A7C9 0008

8011A7CA 0001

8011A7CC 0001

8011A7C3 0060

Infinite Small Keys 8011A859 0009

Max Heart 8111A7BE 0140

Max Skulltulas Killed 8111A860 03E7

All Equipment 8111A82C 7777

All Quest/Status Items 8111A834 30FF

8111A836 FFFF

Have Big Key, Compass, & Map 8011A838 0007

Have Ocarina of time 8011A80B 0008

Have Fairy Ocarina 8011A80B 0007

Have Hookshot 8011A80D 000A

Have Longshot 8011A80D 000B

Have Boomerang 8011A810 000E

Have Lens of Truth 8011A811 000F

Have Megaton Hammer 8011A813 0011

Have Quiver (Holds 30) 8011A831 0001

Have Fire Arrow (MP2) 8011A808 0004

Have Ice Arrow (MP2) 8011A80E 000C

Have Light Arrow (MP4) 8011A814 0012

Have Din's Fire (MP6) 8011A809 0005

Have Fairie's Wind (MP6) 8011A80F 000D

Have Nayru's Love (MP12) 8011A815 0013

Have Deku Stick 8011A804 0000

Infinite Deku Sticks 8011A81C 0009

Have Deku Nut 8011A805 0001

Infinite Deku Nuts 8011A81D 0009

Have Bombs 8011A806 0002

Infinite Bombs 8011A81E 0009

Have Fairy Bow 8011A807 0003

Infinite Arrows 8011A81F 0009

Have Fairy Slingshot 8011A80A 0006

Infinite Slingshot Ammo 8011A822 0009

Have Bombchu 8011A80C 0009

Infinite Bombchu's 8011A824 0009

Have Magic Beans 8011A812 0010

Infinite Magic Beans 8011A82A 0009

Moon Jump [Note 1] D01C8675 0020

811DAC50 40CB

Press C-Left to Use Hammer [Note 2] 8011A7F9 0011

Hover Boots Last While Holding L + R D01C8675 0030

811DB472 000D

Turn Giant's Knife Into Biggoron's Sword 8011A7CE 0001

Have Bottle 1 Modifier 8011A816 00??

Have Bottle 2 Modifier 8011A817 00??

Have Bottle 3 Modifier 8011A818 00??

Have Bottle 4 Modifier 8011A819 00??

Item Modifier 1 8011A81A 00??

Item Modifier 2 8011A81B 00??

Equipment Modifier 1 8011A832 00??

Equipment Modifier 2 8011A833 00??

Equipped Stuff Modifier 8011A800 00??

time of Day Modifier 8111A79C ????

Quantity Digits to Accompany Bottle Modifier Codes

14 - Empty Bottle

15 - Red Potion

16 - Green Potion

17 - Blue Potion

18 - Bottled Fairy

19 - Fish

1A - Lon Lon Milk

1B - Letter

1C - Blue Fire

1D - Bug

1E - Big Poe

1F - Lon Lon Milk (Half)

20 - Poe

Quantity Digits to Accompany Item Modifier 1 Code

2D - Pocket Egg

2E - Pocket Cucco

2F - Cojiro

30 - Odd Mushroom

31 - Odd Potion

32 - Poacher's Saw

33 - Goron's Sword (Broken)

34 - Prescription

35 - Eyeball Frog

36 - Eye Drops

37 - Claim Check

Quantity Digits to Accompany Item Modifier 2 Code

21 - Weird Egg

22 - Chicken

23 - Zelda's Letter

24 - Keaton Mask

25 - Skull Mask

26 - Spooky Mask

27 - Bunny Hood

28 - Goron Mask

29 - Zora Mask

2A - Gerudo Mask

2B - Mask of Truth

2C - SOLD OUT

Quantity Digits to Accompany Equipment Modifier1 Code

02 - Silver Scale

04 - Golden Scale

06 - Giant's Knife (Broken)

40 - Bullet Bag (Holds 30)

80 - Bullet Bag (Holds 40)

C0 - Bullet Bag (Holds 50)

Quantity Digits to Accompany Equipment Modifier 2 Code

08 - Bomb Bag (Holds 20)

10 - Bomb Bag (Holds 30)

18 - Bomb Bag (Holds 40)

20 - Goron's Bracelet

28 - Silver Gauntlets

30 - Silver Scale

Quantity Digits to Accompany Equipped Stuff Modifier Code

11 - Kokiri Tunic & Kokiri Boots

12 - Goron Tunic & Kokiri Boots

13 - Zora Tunic & Kokiri Boots

21 - Kokiri Tunic & Iron Boots

22 - Goron Tunic & Iron Boots

23 - Zora Tunic & Iron Boots

31 - Kokiri Tunic & Hover Boots

32 - Goron Tunic & Hover Boots

33 - Zora Tunic & Hover Boots

Quantity Digits to Accompany time of Day Modifier

4000 - At Sunrise

5800 - Daylight Out

7000 - Very Bright Out

C000 - At Sunset

D000 - Fairly Dark

Note 1: Hold L to rise, release L to land. Note 2: You can use the Hammer when Link is a kid, but you will not see it.

Version 1.2

Keycode Required

Infinite Health 8111ACB0 0140

Infinite Magic D011ACB9 0008

8011ACBA 0001

8011ACBC 0001

8011ACB3 0060

Infinite Small Keys 8011AD49 0009

Max Heart 8111ACAE 0140

Max Skulltulas Killed 8111AD50 03E7

All Equipment 8111AD1C 7777

All Quest/Status Items 8111AD24 30FF

8111AD26 FFFF

Have Big Key, Compass, & Map 8011AD28 0007

Have Ocarina of time 8011ACFB 0008

Always Have Fairy Ocarina 8011ACFB 0007

Always Have Hookshot 8011ACFD 000A

Always Have Longshot 8011ACFD 000B

Always Have Boomerang 8011AD00 000E

Always Have Lens of Truth 8011AD01 000F

Have Megaton Hammer 8011AD03 0011

Have Quiver (Holds 30) 8011AD21 0001

Have Fire Arrow (MP2) 8011ACF8 0004

Have Ice Arrow (MP2) 8011ACFE 000C

Have Light Arrow (MP4) 8011AD04 0012

Have Din's Fire (MP6) 8011ACF9 0005

Have Fairie's Wind (MP6) 8011ACFF 000D

Have Nayru's Love (MP12) 8011AD05 0013

Have Deku Stick 8011ACF4 0000

Infinite Deku Sticks 8011AD0C 0009

Have Deku Nut 8011ACF5 0001

Infinite Deku Nuts 8011AD0D 0009

Have Bombs 8011AD06 0002

Infinite Bombs 8011AD0E 0009

Have Fairy Bow 8011ACF7 0003

Infinite Arrows 8011AD0F 0009

Have Fairy Slingshot 8011ACFA 0006

Infinite Slingshot Ammo 8011AD12 0009

Have Bombchu 8011ACFC 0009

Infinite Bombchu's 8011AD14 0009

Have Magic Beans 8011AD02 0010

Infinite Magic Beans 8011AD1A 0009

Moon Jump [Note 1] D01C8D75 0020

811DB350 40CB

Press C-Left to Use Hammer [Note 2] 8011ACE9 0011

Hover Boots Last While Holding L + R D01C8D75 0030

811DBB72 000D

Turn Giant's Knife Into Biggoron's Sword 8011ACBE 0001

Always Have Bottle 1 Modifier 8011AD06 00??

Always Have Bottle 2 Modifier 8011AD07 00??

Always Have Bottle 3 Modifier 8011AD08 00??

Always Have Bottle 4 Modifier 8011AD09 00??

Item Modifier 1 8011AD0A 00??

Item Modifier 2 8011AD0B 00??

Equipment Modifier 1 8011AD22 00??

Equipment Modifier 2 8011AD23 00??

Equipped Stuff Modifier 8011ACF0 00??

time of Day Modifier 8111AC8C ????

Quantity Digits to Accompany Bottle Modifier Codes

14 - Empty Bottle

15 - Red Potion

16 - Green Potion

17 - Blue Potion

18 - Bottled Fairy

19 - Fish

1A - Lon Lon Milk

1B - Letter

1C - Blue Fire

1D - Bug

1E - Big Poe

1F - Lon Lon Milk (Half)

20 - Poe

Quantity Digits to Accompany Item Modifier 1 Code

2D - Pocket Egg

2E - Pocket Cucco

2F - Cojiro

30 - Odd Mushroom

31 - Odd Potion

32 - Poacher's Saw

33 - Goron's Sword (Broken)

34 - Prescription

35 - Eyeball Frog

36 - Eye Drops

37 - Claim Check

Quantity Digits to Accompany Item Modifier 2 Code

21 - Weird Egg

22 - Chicken

23 - Zelda's Letter

24 - Keaton Mask

25 - Skull Mask

26 - Spooky Mask

27 - Bunny Hood

28 - Goron Mask

29 - Zora Mask

2A - Gerudo Mask

2B - Mask of Truth

2C - SOLD OUT

Quantity Digits to Accompany Equipment Modifier1 Code

02 - Silver Scale

04 - Golden Scale

06 - Giant's Knife (Broken)

40 - Bullet Bag (Holds 30)

80 - Bullet Bag (Holds 40)

C0 - Bullet Bag (Holds 50)

Quantity Digits to Accompany Equipment Modifier 2 Code

08 - Bomb Bag (Holds 20)

10 - Bomb Bag (Holds 30)

18 - Bomb Bag (Holds 40)

20 - Goron's Bracelet

28 - Silver Gauntlets

30 - Silver Scale

Quantity Digits to Accompany Equipped Stuff Modifier Code

11 - Kokiri Tunic & Kokiri Boots

12 - Goron Tunic & Kokiri Boots

13 - Zora Tunic & Kokiri Boots

21 - Kokiri Tunic & Iron Boots

22 - Goron Tunic & Iron Boots

23 - Zora Tunic & Iron Boots

31 - Kokiri Tunic & Hover Boots

32 - Goron Tunic & Hover Boots

33 - Zora Tunic & Hover Boots

Quantity Digits to Accompany time of Day Modifier

4000 - At Sunrise

5800 - Daylight Out

7000 - Very Bright Out

C000 - At Sunset

D000 - Fairly Dark

Note 1: Hold L to rise, release L to land. Note 2: You can use the Hammer when Link is a kid, but you will not see it.


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Also see ...

Rugrats
elica's Temple Level press Z, A, A, B, r, L at the password screen

Wild Choppers
lane. Power chopper: Hold L + R + Z and press Start at the main menu before selecting a chopper. Chopper preview: Highlight a chopper on the chopper selection screen. Press L to display the statistics screen. Press the Analog-stick to control the rotating model of the chopper. Alien weapon: Complete level 7 under the expert difficulty level. Then, fight on the moon to purchase the alien homing plasma weapon. King 10: Locate King 10 in level 7, defeat him, then complete the mission. Stingray: Locate Stingray in level 7, defeat him, then complete the mission.

Donkey Kong 64
ake pictures of 6 fairies you can go to the mystery barrel and move the joystick up or down until it says Endgaurde Arena. Push A and you can turn into Endgaurde and swim into the stars that say DK inside of them to raise your points. submitted by: Matthew Hess Refill health: To refill your health jump in a Tag Barrel to change your character when you come out your health will be full. Get Camera: use Tiny and shrink to go into the stone building shaped like a fairy to get the camera to be able to photograph the fairies Extra Levels: Get 40 blueprints and take them to Snide to get 8 new bonus levels - Batty Barrel Bash, Beaver Bother, Big Bug Bash, Krazy Kong Klamor, Kremling Kosh, Peril Path Panic, Searchlight Seek, and Teetering Turtle Trouble Free Watermelons!: If you're running low on watermelons, and there are no enemies around you, all you need to do is: 1. Go into a barrel where you choose your character. 2. Choose the same character, and when you come out, your life will be refilled! Get all 28 secret characters on multiplayer mode Press these buttons after the DK rap and before the demo starts:up down down right right right left left left c-down+start. NOTE:the last 2 buttons of this code (c-down and start) MUST be pushed at the same time. Banana Fairy Bonuses: When you catch a certian number of banana fairies, you will get bonuses in the mystery mode option on the main menu. 2 fairys= DK theater; watch the cinematic sequences all over again. 6 fairys= Bonus levels 10 fairies= Battle the Bosses 15 fairys= Activate a bonus character in kong battle 20 fairys= Cheat menu, unlimited crystal coconuts, homing ammo, and banana coins.   Play Original Donkey Kong: In the Frantic Factory area use the Gorilla grab to operate the lever and play the original Donkey Kong. Finish 4 stages then 1 more to get the Nintendo coin. Now photograph 6 fairies to get the Donkey Kong option on the Mystery Menu Get Jetpack: Get 15 banana medals and visit Cranky and play the jetpack game. Obtain a scoreof at least 5,000 to get the coin. Now photograph at least 6 fairies to get the jetpack in the Mystery Menu DK Theater: Find and photograph two fairies to unlock the DK Theater option at the "Mystery Menu". This option allows all the animation sequences to be viewed. DK Bonus stages: Find and photograph six fairies, then locate Rambi the rhino, and Enguarde the swordfish to unlock their bonus stages. Boss battle: Find and photograph ten fairies to unlock the Boss Battle option at the "Mystery Menu". This allows any Boss that already has been defeated to be fought again. Krusha In multi-player: Find and photograph fifteen fairies to unlock the Krusha In Multi-Player option at the "Mystery Menu". Cheat Mode: Find and photograph all twenty fairies to unlock the Cheat Mode option at the "Mystery Menu". This allows unlimited items during game play. Bonus levels: Find and collect forty Blueprints and bring them to Snide to unlock eight bonus levels (Batty Barrel Bash, Beaver Bother, Big Bug Bash, Krazy Kong Klamor, Kremling Kosh, Peril Path Panic, Searchlight Seek, and Teetering Turtle Trouble). Multi-player mode: Go to the first level in adventure mode, where you find Diddy. Locate the big pad with King K. Rool's face in front of Funky's Place. Stand on the pad and press Z. You will be transported to a "battle arena", where you must defeat a group of small enemies. Once the timer runs out, you will receive a crown and have ability to play two multi-player games -- a third-person death match-like game, and a multi-player version of the Battle Arena. K. Rool doors: There are some doors that have pictures of items in the last level to get to K. Rool. To past them, you need those items. The first door has a picture of four Battle Crowns and the next door has a picture of the Rareware and Nintendo coins. You cannot ignore the Donkey Kong and Jetpac games. They must be completed to get the coins to open that door. Kasplut colors: Look at the hair color of a Kasplut when one is encountered. The color will reveal what color Blueprint he is holding. Green hair indicates a green Blueprint). If the Kasplut has white hair, then he does not have anything Hidden bonus barrel locations: DK Island Select Diddy and go to the entrance of Fungi Forest. Go in Diddy's Barrel and get his jetpack. Fly to Donkey Kong's head and go to the end of his hair curl. You have to get very close to see the barrel. The bonus level is where you help the fairies get past the crooks. Fungi Forest: Select Lankey and climb to the top of the huge 1000 feet tall mushroom. Use Lankey's Hand Stand (hold Z and press Attack). Walk to the top of the head and stomp on the button. You now only have ten seconds to find one of the two doors that opened. A hidden bonus barrel is inside one of the doors. 201st Banana: Collect all 200 known Bananas so that Donkey Kong gets his hoard back. After collecting all 20 Banana Fairies, a message requesting you to visit the Head Fairy will appear. You must have Tiny to visit her. She will show you the way to the 201st Banana. Alternate costumes in multi-player mode: Press Analog-stick Up or Down after selecting a character. This is in the instruction manual, but may be useful to gamers that have rented the game. Swim faster: When swimming above water, hold B to swim faster Front flip as Diddy Kong: Press A, then quickly press A again to make Diddy Kong do a Front Flip. Long jump as Donkey Kong: Press B to do the jump-kick move, then press A while still in the air. When he is high as possible press B again for the air attack Rainbow Coins: Locate the dirt mounds marked with "DK" scattered throughout the game. Stand on top of a mound, then hold B to attack and send a shockwave to destroy the mound. A large Rainbow Coin will appear that results in five Banana Bunch Coins for each Kong. Reload ammunition without crates: Go to Funky to fill your fruit guns without using the ammunition crates. Restore musical instrument energy: Another way to restore your musical instrument's energy is to go to Candy instead of going through her headphones. Quicker movement: Some ways of moving are faster than others. You can roll around by running while holding Z and pressing B. You can also long jump, by running while holding Z and pressing A. Shockwave attack: After the camera is collected, hold B for a few seconds as any character. Release the button for the shockwave. Diddy's double somersault: While using Diddy you can stand in one spot and do a double somersault. Just stop and stand where you are and then rapidly tap the A button until he executes this move. It can surely come in handy at times helping you reach seemingly unreachable areas.. Donkey Kong's Special Moves: Receive the following numbers of coins to receive these moves: 3 coins - Simian Slam 3 coins - Baboon Blast (Press Z to use the Donkey Kong Launch Pad) 7 coins - Gorilla Grab (press B to activate levers) 5 coins - Strong Kong (press Z+left C to deactivate) 7 coins - Super Duper Simian Slam (Super strong version of the Simian Slam. Allows greater shockwave distance and power) Coin Door Fairies: Go to the Rare/Nintendo Coin Door near the end of the game. Look through the window to find two Fairies. They do not move as much if you keep the door shut. Aerial Cartwheel attack: Press B quickly followed by A when playing as Diddy Kong Stage exit glitch: Go near Funky's Hut in Jungle Japes as Diddy. Walk to your right. Stand on the flower. Face the side of the cliff. Press Z + B to do the Chimpy Charge. You should wind up in a green area. If you have not fallen off screen yet, walk around. You should fall into the tag barrel in the stage lobby. Get inside of a platform glitch: Play as Chunky Kong in the Frantic Factory level. Go into the testing level of the place. Find where there are three yellow Banana Coins (Donkey Kong's) on a stairway. Face the stairway, then go to the left and you should see a block that has a rising part out of it. Jump onto the rising part then jump into the little crevice in the wall. Jump out of the crevice towards the edge of the barred platform (the upper level of where the yellow Banana Coins were). When you are right at the edge, do Chunky's aerial somersault towards the edge. If done correctly, you should be inside of the platform and still able to move around. To get out, simply jump or move over to the top of the stairway. Discolored banana glitch: When you are in a Troff n' Scoff room with Diddy, go to the bottom of the screen where it shows how many bananas each Kong has given. Stand on one of the pads and wait until the number appears. Then, before the number disappears, run as fast as you can to another pad. Everything should appear as usual except the color of the banana, which will turn to the color of the Kong's pad that you were just on. Listen to music: Listen to Diddy's Tiny's, and Lankey's Music whenever you want to and in a different tune too: Just jump into a tag barrel and look at Tiny, Diddy, or Lankey. But don't choose the kong. Listen to the music and you will hear their instrument in a different tune. Floor Glitch: Go to Crystal Caves with Donkey Kong, go to the #2 warp (if you haven't gone through the waterfall, go through it and climb up the rock "steps" to get to where I mean) and look around. You should see a lone, elevated cabin that has a musical pad in front of it. Play on it, go inside, and you will see two switches on the ground in front of you. Pound the one on the left, and you will see the cabin tilt. Next, pound the yellow pads. This will start a timer. Then, pound either the blue or red pad. Finally, pound the switch, and while the cabin's tilting, push the Controller Stick over to the right as far as possible. If you do it right, you will see the cabin continue turning as Donkey runs onto the cabin floor and fall through it to a lit up space below! Fairy locations: Crystal Caves Fairies: Go to the cabins that are to the left of Candy. Go to the very top one and play Diddy's Guitar Gazump. Defeat the two enemies with spiked mallets and use Diddy's Simian Spring to get into the jetpack. Fly up and collect all the bananas that are on top of the candles. A Banana Fairy will appear. Play as Tiny Kong and enter the igloo. Defeat the moving circular bulls-eye platform, get the Golden Banana, and a Banana Fairy will appear. Play as Tiny Kong and enter the igloo. Use saxophone slam to open the gate, and hit the pad to activate the timer. Hit it three times and you will receive a banana, and a Banana Fairy will appear. DK. Isles Fairy: Play as Tiny and go to the Fungi Forest house. As soon as enter, go to your left until reaching the end of the room. Press C-Up and look to the left to see Tiny's feather switch. Shoot it to reveal a Fairy in the small room. Frantic Factory Banana Fairies: There is another Banana Fairy located in the room with the moving dice/domino enemies where the elevator blocks are located. It is located where Donkey Kong plays the number game, just around the corner before you enter the room. Go to the lobby of Frantic Factory as Chunky and break open the box that is on the right side. Go to the testing room and go left and jump up on the middle box. It will shoot you upwards. Then, walk in the tube thing and turn to find a Banana Fairy. Fungi Forest Fairies: Go through the blue door in Fungi Forest as Diddy (or change there) at nighttime. Then, turn right and enter the medium sized barn. Go to your left and jump up the boxes. You should now be over a pad with Diddy's face on it. Hold Z and you should now be in a dark room with a music pad in front of Diddy. Play his guitar. The parrot should have brought a light. Walk carefully across the beams to the Golden banana. After you collect the Golden banana a fairy would come out behind you. Play as Donkey Kong at night. Go to the area with the barn surrounded by water. Find the spot near that location where the screen is filled with trees with thorns. You should then see a house (where you go to play Minecart Mayhem with Donkey Kong). Go to the left of the house and jump in Donkey's barrel (with his face on it) to become invincible. Go to the back of the house and press the switch. Go through the door that opened. Walk forward and climb up the ladder to the right. Walk on the platform until you see a box with a question mark on it. Go on top of it and press A, then Z to do a slam to reveal a Fairy. Gloomy Galleon Banana Fairy: Get Tiny Kong and go to the cactus near Funky's shop. Go on Tiny's music pad and play her saxophone. Then, race the time to go into the bars that opened. When you enter, go to your right in the main room. The Banana Fairy would be on your right in a cage.