Super Mario World: Super Mario Advance 2
Extra Levels From Star Road
If you find and complete the alternate (key) exits in all Star Road levels, you will unlock a set of special levels accessible from the mountain in the middle of the main Star Road map.
Hear the Original Mario Bros. music.
Go to the special levels (place with Tubular, Groovy, etc.) Still on the world map, leave the game alone for a few minutres and you'll hear the music change.
High Score Records
Once you complete the special World, you will be able to save your high scores in the special World levels.
Instant Warp
Once you've cleared all 96 Goals, you will then be able to warp to any point on the map via the Status Screen. On the Map Screen, press Select to access the Status Screen. You will now see a little white arrow to the left of each course name. Choose a course and press A. Mario (or Luigi) will be automatically warped to that part of the world map. This will save lots of time trudging from one part of the map to the next.
Make Super Famicom logo appear in special Worlds
Complete the special worlds (The world with special written across the top) and the Super Famicom logo will appear across the top of the special World Map. You will have to press L and make the screen scroll up to see the logo.
New Intro
Beat the game (defeat Bowser) and the intro changes from the usual 'find the princess is missing, play scary music' to a sequence where you see the princess riding on a Yoshi with another Yoshi carrying a picnic basket.
Play as Luigi
In the world map where you get to select levels and such press the R button and then you will be able to play as Luigi. Luigi has a few different moves then Mario, one being that he can jump really high.
Re-Do Fortresses and Castles
Once you beat the game you will be able to re-do Fortresses and Castles.
Earn Point Stars (Mario Brothers)
For each 150,000 points you get in Mario Brothers, a star will appear at the top of Mario Brothers at the game selection screen (where you pick between Super Mario World and Mario Brothers). You can get up to 5 stars maximum.
Secret Level
At the first Ghost House, have a feather. Go backwards instead of forward and fly up to the sky. Continue on the platform in the sky until the end of the level where there will be a new exit. Go through the exit to unlock an extra level which you can stock up on unlimited mushrooms, fireballs, feathers, lives, and Yoshi.
Decorative Stars
For every one-million points you get in Super Mario World mode, a star will appear on the main menu screen next to the ''top score'' display.
NOTE: The maximum amount of stars you can get is 5.
Easy Lives
Play through the game s and as quickly as you can get to the Star Worlds. Now go to Star World 4 and get the yoshi now either complete the mission with Yoshi. Now Go back to that level with yoshi and go back to the egg and get the 1-up and then press START and go back and do then level again to get more lives. Repeat As Needed
Extra Levels From Star Road
If you find and complete the alternate (key) exits in all Star Road levels, you will unlock a set of special levels accessible from the mountain in the middle of the main Star Road map.
New Intro
Beat the game (defeat Bowser) and the intro changes from the usual 'find the princess is missing, play scary music' to a sequence where you see the princess riding on a Yoshi with another Yoshi carrying a picnic basket.
Get stuck in walls
In a few levels, there will be sets of rotating blocks blocking your path. (Example: Vanilla Dome 2 or Star World 1)Make sure you have a feather equipped. Use your cape to roate the blocks, then stand in right in front of the blocks while they are rotating. Usually the blocks will just push you back into open when they stop moving. However, sometimes the blocks will push you the opposite direction- into the wall. This usually works only in Vanilla Dome 2, but it allows you to walk down the slope of the wall underneath enemies. However, if you are surround by layer after layer of bricks (Star Road 1), you will be pushed into the other blocks, usually resulting in you losing a life.
Bad Rats: The Rats' Revenge
Mario Game: Vac Attack
Effects
White Album: Tsuzurareru Fuyu no Omoide
Also see ...
Bomberman Max Advance: Blue Version
purposely lose, turning off before the final blow. Merging Charaboms To merge Charaboms go to "Battle Game" at the start. Then, select a file. Go to "Merge" and choose "1 Player Merge". Then, choose any two Charaboms and they will become merged to create a stronger and better Charabom than the original. Once you merge them, you can never get back to their original forms; only when you play the normal game can choose the original ones. Bomb shield: When holding Invisible Vest, set a bomb and just as it explodes rapidly press A repeatedly. This will protect you. Be careful not to blow yourself up after the Vest wears off.
purposely lose, turning off before the final blow. Merging Charaboms To merge Charaboms go to "Battle Game" at the start. Then, select a file. Go to "Merge" and choose "1 Player Merge". Then, choose any two Charaboms and they will become merged to create a stronger and better Charabom than the original. Once you merge them, you can never get back to their original forms; only when you play the normal game can choose the original ones. Bomb shield: When holding Invisible Vest, set a bomb and just as it explodes rapidly press A repeatedly. This will protect you. Be careful not to blow yourself up after the Vest wears off.
WWF Betrayal
Parking Lot-1344 Rock Battle-1441 Street Fight-2443 Subway-2244 Undertaker Battle-2442 Titan Towers-3144 HQ-3342 Triple H Battle-4141 Triple H Parking Lot-1324 Rock Battle-1421 Street Fight-2423 Subway-2224 Undertaker Battle-2422 Titan Towers-3124 HQ-3322 Austin Battle-4121
Parking Lot-1344 Rock Battle-1441 Street Fight-2443 Subway-2244 Undertaker Battle-2442 Titan Towers-3144 HQ-3342 Triple H Battle-4141 Triple H Parking Lot-1324 Rock Battle-1421 Street Fight-2423 Subway-2224 Undertaker Battle-2422 Titan Towers-3124 HQ-3322 Austin Battle-4121
Pirates of the Caribbean: The Curse of the Black Pearl
s Enter "BVLL1TZ" as a password. Start with triple cannons, saber, and pistol Enter "G00D13S" as a password. Baby picture Enter "L1TTLVN" as a password. Level Password 2 P3YM769R?7 3 4W1DNLGKYX 4 VTTW8Y7SDP 5 NQJ3R5MPHX 6 0TTW269ZTB 7 T9F3CGQT4R 8 XWQ4ZRZ8ZX 9 KDNDQJNK11 10 XVPS9DJF15 11 S3YP1C5TJM 12 7W1NLVXVCL 13 NQJVKNTTGJ 14 VTT40F3ZH3 15 T9FVCZNT?W 16 24QWG2X4?V 17 RHW0K9ZV0Q 18 ZK379PH?99 19 GXX7P09DFB 20 5744LTH1QS 21 KNNNZ17T?F 22 2BRBFPQB?P 23 LHY?K1MHZQ 24 WK517YLL3N 25 C5V1PKW?M9 Various level passwords ?Z4YVTXSTZ DNNBSZPW6P XBTBYFJXW? P4RMGLXR?R X3PQ730JXY RPZK04HQ56 6L9QFVBH1Z S3YP9P?6QR
s Enter "BVLL1TZ" as a password. Start with triple cannons, saber, and pistol Enter "G00D13S" as a password. Baby picture Enter "L1TTLVN" as a password. Level Password 2 P3YM769R?7 3 4W1DNLGKYX 4 VTTW8Y7SDP 5 NQJ3R5MPHX 6 0TTW269ZTB 7 T9F3CGQT4R 8 XWQ4ZRZ8ZX 9 KDNDQJNK11 10 XVPS9DJF15 11 S3YP1C5TJM 12 7W1NLVXVCL 13 NQJVKNTTGJ 14 VTT40F3ZH3 15 T9FVCZNT?W 16 24QWG2X4?V 17 RHW0K9ZV0Q 18 ZK379PH?99 19 GXX7P09DFB 20 5744LTH1QS 21 KNNNZ17T?F 22 2BRBFPQB?P 23 LHY?K1MHZQ 24 WK517YLL3N 25 C5V1PKW?M9 Various level passwords ?Z4YVTXSTZ DNNBSZPW6P XBTBYFJXW? P4RMGLXR?R X3PQ730JXY RPZK04HQ56 6L9QFVBH1Z S3YP9P?6QR
Sonic Battle
at the Sonic Team Building. Card - Code: Amy Combo card - alogK Chaos Combo card - EkiTa Cream Combo card - ZAhan E-102 combo card - tSueT Knuckles Combo card - yU3Da Rouge Combo card - AhnVo Shadow Combo card - ArmIa Sonic Combo card - 75619 Tails Combo card - OTrOI Gerald's Journal You must beat Story Mode with every character. After this is done you can go back and play the stories again. After beating them, you will get to read part of Gerald's Journal! Unlockable - How to Unlock: Gerald's Journal entry #1 - Beat Sonic's story again Gerald's Journal entry #2 - Beat Tail's story again Gerald's Journal entry #3 - Beat Rouge's story again Gerald's Journal entry #4 - Beat Knuckle's story again Gerald's Journal entry #5 - Beat Amy's story again Gerald's Journal entry #6 - Beat Cream's story again Gerald's Journal entry #7 - Beat Shadow's story again Gerald's Journal entry #8 - Beat Emerl's story again Beating Eggman Okay. This may not look like the greatest Emerl skill combo ever, but trust me I'm an expert. I beat this entire game in four days. Here is the Emerl skill combo you should use to fight Eggman on the Death Egg: Jump Skill: Rouge Flight Air Action: Amy Double Jump Heal Skill: Recovery Mode Air Attack: Agent Eagle The others don't really matter. DO NOT equip a Combo Card, Eggman hardly ever lands long enough for you to use one. When the battle starts, double jump over Eggman. Because you have the Rouge flight, you will be higher, and you will descend about the same speed as Eggman. When you are directly above him, keep using the Agent Eagle. It doesn't take too many hits to take him down. After he is KO'ed wait until you are on the ground and use Recovery Mode to regain your Health back really fast. Then repeat until he is done. submitted by: Ultimate Sonic Fanatic
at the Sonic Team Building. Card - Code: Amy Combo card - alogK Chaos Combo card - EkiTa Cream Combo card - ZAhan E-102 combo card - tSueT Knuckles Combo card - yU3Da Rouge Combo card - AhnVo Shadow Combo card - ArmIa Sonic Combo card - 75619 Tails Combo card - OTrOI Gerald's Journal You must beat Story Mode with every character. After this is done you can go back and play the stories again. After beating them, you will get to read part of Gerald's Journal! Unlockable - How to Unlock: Gerald's Journal entry #1 - Beat Sonic's story again Gerald's Journal entry #2 - Beat Tail's story again Gerald's Journal entry #3 - Beat Rouge's story again Gerald's Journal entry #4 - Beat Knuckle's story again Gerald's Journal entry #5 - Beat Amy's story again Gerald's Journal entry #6 - Beat Cream's story again Gerald's Journal entry #7 - Beat Shadow's story again Gerald's Journal entry #8 - Beat Emerl's story again Beating Eggman Okay. This may not look like the greatest Emerl skill combo ever, but trust me I'm an expert. I beat this entire game in four days. Here is the Emerl skill combo you should use to fight Eggman on the Death Egg: Jump Skill: Rouge Flight Air Action: Amy Double Jump Heal Skill: Recovery Mode Air Attack: Agent Eagle The others don't really matter. DO NOT equip a Combo Card, Eggman hardly ever lands long enough for you to use one. When the battle starts, double jump over Eggman. Because you have the Rouge flight, you will be higher, and you will descend about the same speed as Eggman. When you are directly above him, keep using the Agent Eagle. It doesn't take too many hits to take him down. After he is KO'ed wait until you are on the ground and use Recovery Mode to regain your Health back really fast. Then repeat until he is done. submitted by: Ultimate Sonic Fanatic
