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SD Gundam G Next

 


Geara Doga Kai:

Put an Ace Level Geara Doga in the Ship or in the Factory.



GM Custom:

Put an Ace Level GM in your Ship or Factory.



God Gundam:

Put an Ace Level Shining Gundam in the ship or factory to regain health. If done correctly, you will have the God Gundam instead of the Shining Gundam.



Debug mode:

Begin the game and set all players to CPU control. press Start + X + A during game play. You can access a sound test and view all 227 Mobile Suits.



Full Armor ZZ Gundam:

Put an Ace Level ZZ Gundam in your Factory or Ship. Check your ship and you will find the FA ZZ Gundam.



GP3 Stamen:

You need to have a low health GP3 Dendrobium. Let it explode and a mobile suit during the explosion. You should get GP3 Stamen with a health of 96. If you want the GP3 Dendrobium, back put it in the Ship or Factory.



Guncannon 2:

Put an Ace Level Guncannon in your Ship or Factory.



H Shiki K:

Put an Ace Level H Shiki in the ship or in a factory. Check it and if done correctly, you will have H Shiki K.



Metas Kai:

Put an Ace Level Metas in your Ship or Factory.



MG Gundam:

Put an Ace Level Gundam, The Original Gundam, in the ship or factory. Check it and you will have the MG Gundam.



Qubeley 2:

Put an Ace Level Qubeley in the ship or factory to get Qubeley 2.



R Contio:

Put an Ace Level Contio in the Factory or on a Ship.



R Dias 2:

Put an Ace Level R Dias in your Ship or Factory.




Road Gangs Demo
Fragile Ball
The New Hungry Fish
!!!Sexy Poker Master
Dancing On Ice

 

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Rockman And Forte
ode entry. Press Y to delete your data or B to abort..

NBA Jam
Up screen. Hold the button on the fifth press until the tip-off. A blue symbol will appear in the bottom left corner of the screen to confirm correct code entry. The CPU controlled player on your team will have increased defensive abilities and goaltending will be legal. Power dunks: Tap B(13) while sweeping the D-pad in clockwise Full-Circles at the Tonight's Match-Up screen. Hold B on the thirteenth press until the tip-off. Power interceptions: Repeatedly tap any button while sweeping the D-pad in counter-clockwise Full-Circles at the Tonight's Match-Up screen. The text "Power Up Int" will appear when the game begins to confirm correct code entry. On fire: Tap any button seven times at the Tonight's Match-Up screen, then hold Up + B + Y until the tip-off. Speed mode: Press any button thirteen times at the Tonight's Match-Up screen, then hold B + X until the tip-off. Game play speed will be doubled. Shot percentage: Repeatedly tap any button at the Tonight's Match-Up screen, then hold Down + B + A until the tip-off. The text "Shot Display % Activated" will appear to confirm correct code entry. Start juiced: Enter HRY as initials and QF3B43TQJ Y55TF as a password. Long winning streak: Enter MJN as initials and 11111111111111 as a password. Enter RAT as initials and 12345432123454 as a password to be in first place with 173 wins. Enter MPC as initials and MJRQCSCDHSK2QN as a password to have a 106 game winning streak. All 27 teams defeated: Enter LJP as initials and Z443C1WY434S2J as a password. Play a one player vs. two player match to view the ending sequence. Secret players: Enter the following initials and press the indicated controller sequence while the third letter of the initials is highlighted to activated the corresponding player. Note: "_" indicates a space. Code Initials Player Hold L + R + Start + X SAL Sal DiVita Hold L + R + Start + X ARK Bill Clinton Hold L + R + Start + X RJR Jamie Rivett Hold L + R + Start + X AIR Air Dog Hold L + R + Start + X CAR Chow Chow Hold L + R + Start + X ROD Scruff Hold L + R + Start + X SAX Weasel Hold R + Start + A UW_ Warren Moon Hold R + Start + A MJT Mark Turmell Hold L + Start + A DIS P. Funk Hold L + Start + X QB_ Eric Kuby Hold L + R + A NET Al Gore

SimCity
he landscape will change. This effectively doubles the amount of maps. Maximum money: Turn off your auto budget and spend all of your money. Set all of your tax and funding levels to 0%. When the annual tax screen appears hold L, select "Go with figures", and the regular screen will return. While continuing to hold L, press X(2) to skip to January. Choose the tax option from the menu and raise all of your funding levels back to 100%. Leave the tax level at 0%. Select "Go with figures" and proceed to the main screen. Release L and your funds should now show all 9s. Easy money: Start a new city. Build a power plant, 8 residential zones, 4 commercial zones, 4 industrial zones, and (preferably) a police department. You can build more than that if desired, but keep your city small so the game will not slow down as a result of having a large number of buildings). Leave the game running overnight, then check the game. You should have a lot of money and many years should have passed. You will also have the fountain, which raises land values. ----------------------Hints--------------------- Bonus casinos and amusement parks: Choose a landscape that is not an island, but has a large amount of water. There should be a body of water towards the middle of the landscape. Create roads in a way to form a cross near the middle of the landscape, near the water. The roads must continue until reaching the edge of the map. Two to five casinos or amusement parks may now be built. Getting different gifts: The Zoo appears after one to three Stadiums are built. Build the Zoos near Residential or Commercial zones for the greatest effect or population increase. The Bank appears after less than $2,000 is available. The Fire HQ appears when six, twelve, or eighteen Fire Stations are built. The Police HQ appears when six, twelve, or eighteen Police Stations are built. The Train Station is available after building 50 and 200 kilometers of track. Build these near Commercial zones. The Fountain appears after the city is 50 years old. Build it near Commercial Zones. Landfills appear when your open land is only 150,100, 50, and 30 acres. A Library appears when 3, 6, and 9 Schools are present. A Windmill appears when you have 150 Developed Zones. A Mario Statue appears when the population reaches 500,000. Your home appears after the population reaches 2,000. Build near Residential Zones. City Parks are available after 300, 600, and 900 acres of Parks are built. Place near Commercial Zones. An Expo is available after the population reaches 50,000 people and an Airport is present. Put near the Industrial Zones. The View Model is available after the population reaches 50,000 people. The Amusement Park and Casino are available after 300, 400, and 500 Kilometers of roads are built. Place near Residential Zones. Hint: Home evolution: When you receive a house as a gift, place it near the Residential Zones or any other desired location. After the town grows into a city, then to a capital, metropolis, and megalopolis, your house will also grow with home extensions. The town stage house is a small house, which resembles an upside down "L". It also has a few bushes and trees in the front yard. The city stage house is a two level red house. It also has trees and bushes. The capital stage house is completely different. It turns gray and has two levels. It is also larger, has a patio table, a pool in the front yard, and a satellite dish. The metropolis stage house is also gray and seems to have something resembling another pool on the roof. It also still has trees and landscaping and is bordered by a fence. Depression: When commercial zones start to go undeveloped, your city is in a depression. To fix this problem, just build more industrial and residential zones. The population will increase, forcing the commercial zones to redevelop. Benefits of an Airport/Seaport without the plane/ship crashes: Use the following trick to have an airport or seaport that benefits your commercial and industrial zones but does not have plane or ship crashes that seem to occur at the worse locations. Build the airport/seaport and do not supply any roads/rails/power to the zone. Normally, a zone will not develop without power. But since airports/seaports do not need to develop, they do not need the power. This stops them from being "turned on" and therefore, do not produce ships/airplanes but will still acts if the were. Loans with no bank: Get the bank and place it anywhere. Wait a year, then destroy it. After you destroy it, you will still be able to take out loans from the bank option in the menu.