Monster 4x4: Masters Of Metal
Easy stars:
An easy way to collect all fifty stars is to race in the offroads in the race event or training mode. You can still collect stars in both modes. This makes it easier to collect all fifty stars.
Easy money:
During the course of an offroad race, do a somersault. You will collect $500 for each one.
Bonus trucks :
To unlock the eight monster trucks you need to do the Champ Tour. The eight monster trucks you can unlock are Grave Digger, Maximum Destruction, Avenger, Redtoid, El Toro Loco, Inferno, Predator, and Eradicator.
Moon track:
Race in every offroad and collect all 50 stars to unlock the Moon track. Go to the training mode and race on the Moon. On this track you can collect 27 stars. Each one represents a man or woman that worked on the game.
Offroad challenge stars:
Use training to get the stars in the offroad challenge. Note: The Star Sensor helps you find the stars in the offroad challenge.
Unlocking trucks easily:
Set difficulty to easy and complete the World Tour. You will still unlock every truck. Under harder difficulty settings, if you do not win or finish well in an event, you will not unlock the truck. If you do not win once you get to Nevada will not unlock Grave Digger.
Airport Tycoon
Perpetual Run 2
Freecell
Galactic Taz Ball
Also see ...
Doubutsu Banchou
. They will run around in circles and attack when you get close. At the beginning of the level you will have a chance to breed. When you breed, be a Graydon. Next, run near them and they will come close and bark. Attack the one who barks at you. Repeat this until you get near the oasis. Then, lure them into the ditch across from the breeding grounds. They will run around trying to escape. Keep attacking them and they will not lock on to you. Repeat until District Attorney is defeated.
. They will run around in circles and attack when you get close. At the beginning of the level you will have a chance to breed. When you breed, be a Graydon. Next, run near them and they will come close and bark. Attack the one who barks at you. Repeat this until you get near the oasis. Then, lure them into the ditch across from the breeding grounds. They will run around trying to escape. Keep attacking them and they will not lock on to you. Repeat until District Attorney is defeated.
James Bond 007: Everything or Nothing
award to unlock other codes. Golden Gun: Unlocked by getting 1 "Platinum" award. Pause game play, then press X, Y, A, X, Y. Improved traction: Unlocked by getting 3 "Platinum" awards. Pause game play, then press X, A(2), B, Y. Improved battery: Unlocked by getting 5 "Platinum" awards. Pause game play, then press X, B(2), A, X. Double ammunition: Unlocked by getting 7 "Platinum" awards. Pause game play, then press X(2), A, X, Y. Double damage: Unlocked by getting 9 "Platinum" awards. Pause game play, then press X, Y(2), B, X. Full ammunition cheat: Unlocked by getting 11 "Platinum" awards. Cloak cheat: Unlocked by getting 13 "Platinum" awards. Full battery cheat: Unlocked by getting 15 "Platinum" awards. All weapons cheat: Unlocked by getting 17 "Platinum" awards. Unlimited battery cheat: Unlocked by getting 19 "Platinum" awards. Slow motion driving cheat: Unlocked by getting 25 "Platinum" awards. Unlimited ammunition cheat: Unlocked by getting 23 "Platinum" awards. Platinum gun cheat: Unlocked by getting 27 "Platinum" awards. Bonuses: Get the following number of "Gold" awards in single player mode to unlock the corresponding bonus. Production Stills 1: 1 "Gold" award Tank Weapon Upgrade: 10 "Gold" awards Underworld: 11 "Gold" awards Cayenne Weapon Upgrade: 12 "Gold" awards Production Stills 8: 13 "Gold" awards Mya: 14 "Gold" awards Vanquish Weapon Upgrade: 15 "Gold" awards Production Stills 9: 16 "Gold" awards Miss Nagai: 17 "Gold" awards Production Stills 10: 18 "Gold" awards Production Stills 11: 19 "Gold" awards Production Stills 2: 2 "Gold" awards Katya: 20 "Gold" awards Triumph Weapon Upgrade: 21 "Gold" awards Production Stills 12: 22 "Gold" awards Production Stills 13: 23 "Gold" awards Nanotank Weapon Upgrade: 24 "Gold" awards Production Stills 14: 25 "Gold" awards Gallery: 27 "Gold" awards Production Stills 3: 3 "Gold" awards Production Stills 4: 4 "Gold" awards Production Stills 5: 5 "Gold" awards Helicopter Weapon Upgrade: 6 "Gold" awards Production Stills 6: 7 "Gold" awards Serena: 8 "Gold" awards Production Stills 7: 9 "Gold" awards Completion bonuses: Successfully complete all single player levels to unlock the MI6 Combat Simulator and MI6 Survival Test bonuses. Bond gadgets: Successfully complete the indicated level to unlock the corresponding Bond gadget. EMP Grenade: The Pontchartrain Bridge Frag Grenade: Ground Zero Network Tap: Diavolo's Plan Q-Cloak: Sand Storm Q-Spider: Sand Storm Q-Spider Dart: Diavolo's Plan Q-Spider Explosive: A Show of Force Q-Spider Nano: Diavolo's Plan Rappel: Ground Zero RC Car: Sand Storm Sleeper Dart: Sand Storm Strobe Grenade: Sand Storm Thermovision: Ground Zero Flying Flaming Car in the Mardi Gras Mayhem level, before you "meet" Mya. Go to the suberban area of the coarse, you know, near the blue flashy thingy. Anyway, when you first enter the suberban area on your left thier should be a fire hidrent and a mail box. Stop your car inbetween them. Get out your electo magnet, and when a car stops infront of you FIRE. It will send debree soring into the car blowing it up and sending it flying into the air just to crash in an unexpected spot. IT LOOKS REALLY COOL. SHOW YOUR FRIIENDS. THEY WILL THINK ITS COOL TO. DON'T SHOW YOUR PARENTS. THEY WONT THINK ITS COOL.
award to unlock other codes. Golden Gun: Unlocked by getting 1 "Platinum" award. Pause game play, then press X, Y, A, X, Y. Improved traction: Unlocked by getting 3 "Platinum" awards. Pause game play, then press X, A(2), B, Y. Improved battery: Unlocked by getting 5 "Platinum" awards. Pause game play, then press X, B(2), A, X. Double ammunition: Unlocked by getting 7 "Platinum" awards. Pause game play, then press X(2), A, X, Y. Double damage: Unlocked by getting 9 "Platinum" awards. Pause game play, then press X, Y(2), B, X. Full ammunition cheat: Unlocked by getting 11 "Platinum" awards. Cloak cheat: Unlocked by getting 13 "Platinum" awards. Full battery cheat: Unlocked by getting 15 "Platinum" awards. All weapons cheat: Unlocked by getting 17 "Platinum" awards. Unlimited battery cheat: Unlocked by getting 19 "Platinum" awards. Slow motion driving cheat: Unlocked by getting 25 "Platinum" awards. Unlimited ammunition cheat: Unlocked by getting 23 "Platinum" awards. Platinum gun cheat: Unlocked by getting 27 "Platinum" awards. Bonuses: Get the following number of "Gold" awards in single player mode to unlock the corresponding bonus. Production Stills 1: 1 "Gold" award Tank Weapon Upgrade: 10 "Gold" awards Underworld: 11 "Gold" awards Cayenne Weapon Upgrade: 12 "Gold" awards Production Stills 8: 13 "Gold" awards Mya: 14 "Gold" awards Vanquish Weapon Upgrade: 15 "Gold" awards Production Stills 9: 16 "Gold" awards Miss Nagai: 17 "Gold" awards Production Stills 10: 18 "Gold" awards Production Stills 11: 19 "Gold" awards Production Stills 2: 2 "Gold" awards Katya: 20 "Gold" awards Triumph Weapon Upgrade: 21 "Gold" awards Production Stills 12: 22 "Gold" awards Production Stills 13: 23 "Gold" awards Nanotank Weapon Upgrade: 24 "Gold" awards Production Stills 14: 25 "Gold" awards Gallery: 27 "Gold" awards Production Stills 3: 3 "Gold" awards Production Stills 4: 4 "Gold" awards Production Stills 5: 5 "Gold" awards Helicopter Weapon Upgrade: 6 "Gold" awards Production Stills 6: 7 "Gold" awards Serena: 8 "Gold" awards Production Stills 7: 9 "Gold" awards Completion bonuses: Successfully complete all single player levels to unlock the MI6 Combat Simulator and MI6 Survival Test bonuses. Bond gadgets: Successfully complete the indicated level to unlock the corresponding Bond gadget. EMP Grenade: The Pontchartrain Bridge Frag Grenade: Ground Zero Network Tap: Diavolo's Plan Q-Cloak: Sand Storm Q-Spider: Sand Storm Q-Spider Dart: Diavolo's Plan Q-Spider Explosive: A Show of Force Q-Spider Nano: Diavolo's Plan Rappel: Ground Zero RC Car: Sand Storm Sleeper Dart: Sand Storm Strobe Grenade: Sand Storm Thermovision: Ground Zero Flying Flaming Car in the Mardi Gras Mayhem level, before you "meet" Mya. Go to the suberban area of the coarse, you know, near the blue flashy thingy. Anyway, when you first enter the suberban area on your left thier should be a fire hidrent and a mail box. Stop your car inbetween them. Get out your electo magnet, and when a car stops infront of you FIRE. It will send debree soring into the car blowing it up and sending it flying into the air just to crash in an unexpected spot. IT LOOKS REALLY COOL. SHOW YOUR FRIIENDS. THEY WILL THINK ITS COOL TO. DON'T SHOW YOUR PARENTS. THEY WONT THINK ITS COOL.
Hello Kitty: Roller Rescue
the blue key, go 2 rooms back and unlock the doors on your right Unlock Block Kitty Complete Stage 14 Unlock Daniel Stage 13: After opening 2 doorways, go to the left of room 3 and smash all the boxes to find Daniel behind them Unlock George White Unlock Mimmy Unlock Hello Kitty Unlock Mimmy Unlock Keroppi Stage 2: After going over the bridge, jump over the steel blocks onto the roof. Follow 2 planks along the roofs to find Keroppi Unlock Kiki Stage 5: After smashing the 2nd lot of barrels, go through the newly opened door on your right and to the far right of the train track to rescue Kiki Unlock Koroppi Unlock Mimmy Unlock Kurin Stage 10: In the large parking area, destroy the blue block before it runs through the hole in the fence to get Kurin from it Unlock Lala Stage 4: Find the yellow key from a blue block through the pink door, and open the yellow door near you to find Lala Unlock Margaret White (1) Stage 1: After going through the pink door, smash all the boxes to find Margaret White behind them Unlock Margaret White (2) Stage 11: After finding My Melody, make your way to the center ledge on the left wall to rescue Margaret White Unlock Mary White Unlock Mimmy Unlock Mimmy Stage 4: After opening the pink door, go to the right, jump over the hedge, and pull the lever. Go back to the cup ride and defeat all enemies Unlock Monkichi Stage 7: At the freezer entrance turn right and smash all the boxes to the right to get to Monkichi Unlock My Melody Stage 11: After running from the giant ball, turn to the right and talk to My Melody Unlock Pochacco Stage 8: Make your way to the far right corner of the room and jump to the top of a ledge here to find Pochacco Unlock Pochi Stage 13: After pressing the button to turn the bridge around, go across and talk to Croc to the left of you Unlock Purin Stage 4: After opening the yellow door, go to the far right. Pull the lever when the "Help!" is positioned at the bottom of the ferris wheel Unlock Runabouts Stage 10: After defeating the big block, go through the new opening and straight forward until you find Runabouts
the blue key, go 2 rooms back and unlock the doors on your right Unlock Block Kitty Complete Stage 14 Unlock Daniel Stage 13: After opening 2 doorways, go to the left of room 3 and smash all the boxes to find Daniel behind them Unlock George White Unlock Mimmy Unlock Hello Kitty Unlock Mimmy Unlock Keroppi Stage 2: After going over the bridge, jump over the steel blocks onto the roof. Follow 2 planks along the roofs to find Keroppi Unlock Kiki Stage 5: After smashing the 2nd lot of barrels, go through the newly opened door on your right and to the far right of the train track to rescue Kiki Unlock Koroppi Unlock Mimmy Unlock Kurin Stage 10: In the large parking area, destroy the blue block before it runs through the hole in the fence to get Kurin from it Unlock Lala Stage 4: Find the yellow key from a blue block through the pink door, and open the yellow door near you to find Lala Unlock Margaret White (1) Stage 1: After going through the pink door, smash all the boxes to find Margaret White behind them Unlock Margaret White (2) Stage 11: After finding My Melody, make your way to the center ledge on the left wall to rescue Margaret White Unlock Mary White Unlock Mimmy Unlock Mimmy Stage 4: After opening the pink door, go to the right, jump over the hedge, and pull the lever. Go back to the cup ride and defeat all enemies Unlock Monkichi Stage 7: At the freezer entrance turn right and smash all the boxes to the right to get to Monkichi Unlock My Melody Stage 11: After running from the giant ball, turn to the right and talk to My Melody Unlock Pochacco Stage 8: Make your way to the far right corner of the room and jump to the top of a ledge here to find Pochacco Unlock Pochi Stage 13: After pressing the button to turn the bridge around, go across and talk to Croc to the left of you Unlock Purin Stage 4: After opening the yellow door, go to the far right. Pull the lever when the "Help!" is positioned at the bottom of the ferris wheel Unlock Runabouts Stage 10: After defeating the big block, go through the new opening and straight forward until you find Runabouts
Metal Gear Solid: The Twin Snakes
he torture. At the end, Meryl will be alive and give you the bandanna. When equipped, the bandanna will allow unlimited ammunition on any weapon. Camera: Successfully complete the game to unlock the camera. Use the camera to take pictures to see various extras, such as the faces of the development team. Extreme difficulty setting: Successfully complete the game to unlock the extreme difficulty setting. Meryl demo mode: Successfully complete the game after not submitting to the torture. Otacon demo mode: Successfully complete the game after submitting to the torture. Meryl costume: Successfully complete the game two times after not submitting to the torture. Otacon costume: Successfully complete the game two times after submitting to the torture. Stealth and Tuxedo costumes: Successfully complete the game two times with either outcome. Control intermission view: Wait for the message "Camera Change" or "Camera Free" to appear during an intermission sequence. Hold L + R to zoom or C-stick to change the view. Eternal Darkness references: One of the magazines found in the game has a picture of Alexandra Roivas wearing a bikini. Pick it up, open it, then zoom in on the contents to find her. Have a saved game file from Eternal Darkness on your memory card and Psycho Mantis will make a reference to that game prior to the Boss battle. In the Armory, there is a poster of Eternal Darkness in one of the lockers. The poster has a giant picture of a skeleton on it. The Legend Of Zelda: The Wind Waker reference: Have a saved game file from The Legend Of Zelda: The Wind Waker on your memory card and Psycho Mantis will make a reference to that game prior to the Boss battle. Super Mario Sunshine reference: Have a saved game file from Super Mario Sunshine on your memory card and Psycho Mantis will make a reference to that game prior to the Boss battle. Super Smash Bros. Melee reference: Have a saved game file from Super Smash Bros. Melee on your memory card and Psycho Mantis will make a reference to that game prior to the Boss battle. Zone Of The Enders reference: Look at one of the posters in Otacon's office to see the graphic from the front of the Zone of the Enders: The 2nd Runner box. Mario and Yoshi reference: Look on one of the file cabinets in Otacon's office to find statues of Mario and Yoshi. Shoot the Mario statue to hear the classic "extra life" sound, and increase your health. Shooting the Yoshi statue does not do anything except make a sound. Game company portraits: During the battle with Psycho Mantis, three pictures are hanging behind him on the wall. The people pictured are Shigeru Miyamoto (Nintendo), Hideo Kojima (Metal Gear Solid's creator), and Denis Dyack (Silicon Knights). Alternate ending: Successfully complete the game three times to hear alternate music during the ending sequence. Gamecube hardware Examine the desk in Otacon's office to see a Gamecube with a Wave Bird controller. The video monitor also displays the Gamecube start up screen. Meryl's view When you go to the first level five door and Meryl freaks out before you go into the other door, hold [Z] to switch to first person mode from her perspective.. See Meryl smack her butt When you first reach the passage where Wolf is in her sniping position, Meryl will say that there are mines placed there. After she shows you where to walk, run over a mine. An intermission sequence will start. Meryl will sigh, turn around, and smack her butt. Ghost photos In the Commander's room after you have defeated Psycho Mantis, stand in front of the mirror on the right side. Equip the camera, take a picture of Snake, then save it. Reset the game, go to "Special", then to "Photos". Look at the picture, and you will see a ghost grinning at you. The command "Exorcise" will appear. Choose it to make the ghost disappear. Before you fight Metal Gear Rex, stay where you are and equip your digital camera. Take a picture between Metal Gear's legs and save it. Restart the Gamecube, go to "Special", and highlight "Photos". You should have a picture with a face on it. Press [A] to see a ghost photo. This picture is of Brian Lee, who helped make the game. Get health during torture When starting the torture, just press [A] as usual. When the blue bar is empty, turn on auto-fire to get your health back up to full. If you use that feature from the start, the game will "know" and you will die anyway. Bad stealth change Unlike the original Metal Gear Solid, in TS while in stealth mode you cannot just walk through the infrared sensors. If you do, they will go off and alert the soldiers; or in the cargo area (exit from tank hanger to fight M1 tank) the gas will go off when you walk through. Eternal Darkness references One of the magazines found in the game has a picture of Alexandra Roivas wearing a bikini. Pick it up, open it, then zoom in on the contents to find her. Have a saved game file from Eternal Darkness on your memory card and Psycho Mantis will make a reference to that game prior to the Boss battle. In the Armory, there is a poster of Eternal Darkness in one of the lockers. The poster has a giant picture of a skeleton on it. The Legend Of Zelda: The Wind Waker reference Have a saved game file from The Legend Of Zelda: The Wind Waker on your memory card and Psycho Mantis will make a reference to that game prior to the Boss battle. Metal Gear Solid: VR Missions reference In the underground base, go to the third floor then go in front of Rex's nose. Equip the scope, then turn 90 degrees to the left. Look up to see the blue diamond from Metal Gear Solid: VR Missions. The diamond moves as you do, and changes color depending on your location. Super Mario Sunshine reference Have a saved game file from Super Mario Sunshine on your memory card and Psycho Mantis will make a reference to that game prior to the Boss battle. Super Smash Bros. Melee reference Have a saved game file from Super Smash Bros. Melee on your memory card and Psycho Mantis will make a reference to that game prior to the Boss battle. Zone Of The Enders reference Look at one of the posters in Otacon's office to see the graphic from the front of the Zone of the Enders: The 2nd Runner box. Mario and Yoshi reference Look on one of the file cabinets in Otacon's office to find statues of Mario and Yoshi. Shoot the Mario statue to hear the classic "extra life" sound, sett the "1-Up" message, and increase your health. Shooting the Yoshi statue does not do anything except it saying its name. Easy dog tags Run up behind a guard and get Snake to shout "Freeze". Then, run around to the front of them and hold the gun to their crotch. They should give their dog tags to you. If they still refuse, get the Stinger or Nikita out and aim it at the same place. Note: If you hold [Y] while holding [A] with the FAMAS, it will not shoot; use this to hold guards up. Tank Hangar: Disable lasers permanently In the Tank Hangar, in the room with the infrared sensors equip the thermal goggles and look to the left wall. You can see the sensors that the lasers are equipped to. If you shoot all of them with the SOCOM, the lasers will be gone for the rest of the game. Underground Passage: Easier sniper rifle In Underground Passage (Sniper Alley) where you encountered Sniper Wolf after Meryl gets shot, you must backtrack to get a sniper rifle (PSG-1 PSG-1-T). Instead of returning all the way back to the armory, use the following trick. Backtrack through the commander room. Kill the two guards (one in the bathroom and the other on patrol) or just slip around them and enter the office space. Re supply all your ammunition. You can now enter the door on the left at the end. The PSG-1-T is in this room, with ammunition for it. Slip back out through the commander room where you defeated Psycho Mantis. Go through the caves and get back to Underground Passage (Sniper Alley). Be careful, as Meryl is not there anymore but Sniper Wolf is. Take your hiding position then crawl in front of the door. Hide in the shadows or the dark places in front of the door. Take out the PSG-1-T, zoom in on Sniper Wolf, and battle her until she falls. Snake will say "Got her!". Then, run up through the passage. Make sure to check each slot. The one on the right at the end holds a gun turret plus a ration. You can load up on ammunition, but there is no Sniper Wolf. Go down to the Level 6 Security Door and watch the intermission sequence. Underground Base: Shortcut In the Underground Base where Metal Gear: Rex is stored, you will lose your PAL Card Key and must search the green scum for it. You can take a safe long way by going down the stairs they way you came up, or by simply going left of the control room and moving down the catwalk to the corner. Press [Y] ( [Action] ) to climb over the railing. Slide all the way over to Snake's right (if you are not already there), then press [X] to drop down. Press [Y] again to catch a cable just below Snake. This may take awhile; if you miss the cable you will die). Slide to the right again as far as you can go, then drop down. You can destroy the gun turret and begin to search for your key card along that strip. If you cannot find it anywhere in the toxic green scum, kill the rat to get your PAL Key Card. Then go up to the control room to reverse the detonation code. Be careful, as security cameras watch over that location. Toss a chaff grenade before entering and after you leave each time.
he torture. At the end, Meryl will be alive and give you the bandanna. When equipped, the bandanna will allow unlimited ammunition on any weapon. Camera: Successfully complete the game to unlock the camera. Use the camera to take pictures to see various extras, such as the faces of the development team. Extreme difficulty setting: Successfully complete the game to unlock the extreme difficulty setting. Meryl demo mode: Successfully complete the game after not submitting to the torture. Otacon demo mode: Successfully complete the game after submitting to the torture. Meryl costume: Successfully complete the game two times after not submitting to the torture. Otacon costume: Successfully complete the game two times after submitting to the torture. Stealth and Tuxedo costumes: Successfully complete the game two times with either outcome. Control intermission view: Wait for the message "Camera Change" or "Camera Free" to appear during an intermission sequence. Hold L + R to zoom or C-stick to change the view. Eternal Darkness references: One of the magazines found in the game has a picture of Alexandra Roivas wearing a bikini. Pick it up, open it, then zoom in on the contents to find her. Have a saved game file from Eternal Darkness on your memory card and Psycho Mantis will make a reference to that game prior to the Boss battle. In the Armory, there is a poster of Eternal Darkness in one of the lockers. The poster has a giant picture of a skeleton on it. The Legend Of Zelda: The Wind Waker reference: Have a saved game file from The Legend Of Zelda: The Wind Waker on your memory card and Psycho Mantis will make a reference to that game prior to the Boss battle. Super Mario Sunshine reference: Have a saved game file from Super Mario Sunshine on your memory card and Psycho Mantis will make a reference to that game prior to the Boss battle. Super Smash Bros. Melee reference: Have a saved game file from Super Smash Bros. Melee on your memory card and Psycho Mantis will make a reference to that game prior to the Boss battle. Zone Of The Enders reference: Look at one of the posters in Otacon's office to see the graphic from the front of the Zone of the Enders: The 2nd Runner box. Mario and Yoshi reference: Look on one of the file cabinets in Otacon's office to find statues of Mario and Yoshi. Shoot the Mario statue to hear the classic "extra life" sound, and increase your health. Shooting the Yoshi statue does not do anything except make a sound. Game company portraits: During the battle with Psycho Mantis, three pictures are hanging behind him on the wall. The people pictured are Shigeru Miyamoto (Nintendo), Hideo Kojima (Metal Gear Solid's creator), and Denis Dyack (Silicon Knights). Alternate ending: Successfully complete the game three times to hear alternate music during the ending sequence. Gamecube hardware Examine the desk in Otacon's office to see a Gamecube with a Wave Bird controller. The video monitor also displays the Gamecube start up screen. Meryl's view When you go to the first level five door and Meryl freaks out before you go into the other door, hold [Z] to switch to first person mode from her perspective.. See Meryl smack her butt When you first reach the passage where Wolf is in her sniping position, Meryl will say that there are mines placed there. After she shows you where to walk, run over a mine. An intermission sequence will start. Meryl will sigh, turn around, and smack her butt. Ghost photos In the Commander's room after you have defeated Psycho Mantis, stand in front of the mirror on the right side. Equip the camera, take a picture of Snake, then save it. Reset the game, go to "Special", then to "Photos". Look at the picture, and you will see a ghost grinning at you. The command "Exorcise" will appear. Choose it to make the ghost disappear. Before you fight Metal Gear Rex, stay where you are and equip your digital camera. Take a picture between Metal Gear's legs and save it. Restart the Gamecube, go to "Special", and highlight "Photos". You should have a picture with a face on it. Press [A] to see a ghost photo. This picture is of Brian Lee, who helped make the game. Get health during torture When starting the torture, just press [A] as usual. When the blue bar is empty, turn on auto-fire to get your health back up to full. If you use that feature from the start, the game will "know" and you will die anyway. Bad stealth change Unlike the original Metal Gear Solid, in TS while in stealth mode you cannot just walk through the infrared sensors. If you do, they will go off and alert the soldiers; or in the cargo area (exit from tank hanger to fight M1 tank) the gas will go off when you walk through. Eternal Darkness references One of the magazines found in the game has a picture of Alexandra Roivas wearing a bikini. Pick it up, open it, then zoom in on the contents to find her. Have a saved game file from Eternal Darkness on your memory card and Psycho Mantis will make a reference to that game prior to the Boss battle. In the Armory, there is a poster of Eternal Darkness in one of the lockers. The poster has a giant picture of a skeleton on it. The Legend Of Zelda: The Wind Waker reference Have a saved game file from The Legend Of Zelda: The Wind Waker on your memory card and Psycho Mantis will make a reference to that game prior to the Boss battle. Metal Gear Solid: VR Missions reference In the underground base, go to the third floor then go in front of Rex's nose. Equip the scope, then turn 90 degrees to the left. Look up to see the blue diamond from Metal Gear Solid: VR Missions. The diamond moves as you do, and changes color depending on your location. Super Mario Sunshine reference Have a saved game file from Super Mario Sunshine on your memory card and Psycho Mantis will make a reference to that game prior to the Boss battle. Super Smash Bros. Melee reference Have a saved game file from Super Smash Bros. Melee on your memory card and Psycho Mantis will make a reference to that game prior to the Boss battle. Zone Of The Enders reference Look at one of the posters in Otacon's office to see the graphic from the front of the Zone of the Enders: The 2nd Runner box. Mario and Yoshi reference Look on one of the file cabinets in Otacon's office to find statues of Mario and Yoshi. Shoot the Mario statue to hear the classic "extra life" sound, sett the "1-Up" message, and increase your health. Shooting the Yoshi statue does not do anything except it saying its name. Easy dog tags Run up behind a guard and get Snake to shout "Freeze". Then, run around to the front of them and hold the gun to their crotch. They should give their dog tags to you. If they still refuse, get the Stinger or Nikita out and aim it at the same place. Note: If you hold [Y] while holding [A] with the FAMAS, it will not shoot; use this to hold guards up. Tank Hangar: Disable lasers permanently In the Tank Hangar, in the room with the infrared sensors equip the thermal goggles and look to the left wall. You can see the sensors that the lasers are equipped to. If you shoot all of them with the SOCOM, the lasers will be gone for the rest of the game. Underground Passage: Easier sniper rifle In Underground Passage (Sniper Alley) where you encountered Sniper Wolf after Meryl gets shot, you must backtrack to get a sniper rifle (PSG-1 PSG-1-T). Instead of returning all the way back to the armory, use the following trick. Backtrack through the commander room. Kill the two guards (one in the bathroom and the other on patrol) or just slip around them and enter the office space. Re supply all your ammunition. You can now enter the door on the left at the end. The PSG-1-T is in this room, with ammunition for it. Slip back out through the commander room where you defeated Psycho Mantis. Go through the caves and get back to Underground Passage (Sniper Alley). Be careful, as Meryl is not there anymore but Sniper Wolf is. Take your hiding position then crawl in front of the door. Hide in the shadows or the dark places in front of the door. Take out the PSG-1-T, zoom in on Sniper Wolf, and battle her until she falls. Snake will say "Got her!". Then, run up through the passage. Make sure to check each slot. The one on the right at the end holds a gun turret plus a ration. You can load up on ammunition, but there is no Sniper Wolf. Go down to the Level 6 Security Door and watch the intermission sequence. Underground Base: Shortcut In the Underground Base where Metal Gear: Rex is stored, you will lose your PAL Card Key and must search the green scum for it. You can take a safe long way by going down the stairs they way you came up, or by simply going left of the control room and moving down the catwalk to the corner. Press [Y] ( [Action] ) to climb over the railing. Slide all the way over to Snake's right (if you are not already there), then press [X] to drop down. Press [Y] again to catch a cable just below Snake. This may take awhile; if you miss the cable you will die). Slide to the right again as far as you can go, then drop down. You can destroy the gun turret and begin to search for your key card along that strip. If you cannot find it anywhere in the toxic green scum, kill the rat to get your PAL Key Card. Then go up to the control room to reverse the detonation code. Be careful, as security cameras watch over that location. Toss a chaff grenade before entering and after you leave each time.
