Agassi Tennis Generation
All Players
Press R2, L2, L3, Circle, X, Circle at the main menu to unlock all players.
Serious Sam 2
Mario Game: Desert Dares!
Pocahontas Princess Of The Powhatan
Casino Blackjack CGF
Also see ...
Woody Woodpecker
defeat Buzz, save the game and quit. Go to "Load Game" and select your saved game. Go to the right once and Knothead will be unlocked. Note: This requires a memory card. Super Peck Hold [Square] until it has maximum power on the bottom left corner of the screen, then release. Spear Peck To do a Spear Peck, jump onto a ledge and Woody will do a flip. When in mid-air quickly press [Square]. If done correctly, his beak will get stuck but he will pull it back out. Spear Peck combo If there is more than one duck, do the Spear Peck move and when Woody goes back in the air, press [Square] repeatedly until the ducks are defeated. Move while pecking While pecking up a wooden wall, press [Lef or [Righ and you can move in that direction. Flip in air Hold [X] for about one second and Woody will do a flip in the air. Do not get electrocuted Whenever you are in a level where it goes dark and lightning strikes you, it can be avoided by finding a tall pole with a spear at the top. When it goes dark, stand directly next to it and you will not get shocked. Pirate Ship: Get across hole In part B, reach the area where you have to jump to the other side where there is a hole. There is a wooden wall on the other side. To get over there, jump for the wooden wall then very quickly press [Square] to peck up the wall. If done correctly, Woody will peck up the wall and when he reaches the top, he will do a backflip, allowing you to continue the level. Dancing Woody Find some money and go to the game room in the level square (where you start off). Go where the slot machine is located. Get all three Buzz and after you lose some lives allow the game to idle. Woody will do a weird dance with a dumb expression on his face.
defeat Buzz, save the game and quit. Go to "Load Game" and select your saved game. Go to the right once and Knothead will be unlocked. Note: This requires a memory card. Super Peck Hold [Square] until it has maximum power on the bottom left corner of the screen, then release. Spear Peck To do a Spear Peck, jump onto a ledge and Woody will do a flip. When in mid-air quickly press [Square]. If done correctly, his beak will get stuck but he will pull it back out. Spear Peck combo If there is more than one duck, do the Spear Peck move and when Woody goes back in the air, press [Square] repeatedly until the ducks are defeated. Move while pecking While pecking up a wooden wall, press [Lef or [Righ and you can move in that direction. Flip in air Hold [X] for about one second and Woody will do a flip in the air. Do not get electrocuted Whenever you are in a level where it goes dark and lightning strikes you, it can be avoided by finding a tall pole with a spear at the top. When it goes dark, stand directly next to it and you will not get shocked. Pirate Ship: Get across hole In part B, reach the area where you have to jump to the other side where there is a hole. There is a wooden wall on the other side. To get over there, jump for the wooden wall then very quickly press [Square] to peck up the wall. If done correctly, Woody will peck up the wall and when he reaches the top, he will do a backflip, allowing you to continue the level. Dancing Woody Find some money and go to the game room in the level square (where you start off). Go where the slot machine is located. Get all three Buzz and after you lose some lives allow the game to idle. Woody will do a weird dance with a dumb expression on his face.
Brothers in Arms
me on the Hardest difficulty/Brothers in Arms Super Squad Beat the game on Authentic Mode
me on the Hardest difficulty/Brothers in Arms Super Squad Beat the game on Authentic Mode
Z.O.E.: Zone Of The Enders
iculty setting and get an "A" rank on all five rescue missions to hear a different ending theme during the end credits. Full health and ammunition Pause the game and press L1(2), L2(2), L1, R1, L1, R1, R2, R1. Note: Each time this code is used your level will go down by one. Disco mode At the title screen, press Up, Down(2), X, Triangle, Left, Right, Square. If you entered the code correctly you will hear the sound of an explosion. In this mode, all enemies will be replaced by giant floating disco balls and the screen will flash all different colors. Successfully complete the game in this mode to receive a special surprise. City 1: Destroying the Relay Block During your first visit to City 1, you are required to destroy a Relay Block but there is a forcefield in the way. You also lack the necessary weapon to do so. Exit the city and revisit Town 2 for the second town. There will be new enemies you need to kill. After that, Ada will tell you some information on "porters". Destroy all the purple blocks you see to release Vector Trap. Obtain the Sniper and return to City 1. Equip the Sniper, aim for the white dots on the rotating column and fire. City 2: The Gauntlet Find the enemy with the passcode and defeat him. Then, leave and go to EPS 2. Find the metal thing where it says you need the Gauntlet Passcode. Get close to it on the ground and you will know what to do. Town 3: Rescue Mission After the first encounter with Tyrant, you will be presented with a rescue mission that takes place in Town 3. There are only three squads of enemies here. However, remember that Jehuty is infected with a virus. It will die with one hit. Use "Dash" to get to the sides and avoid incoming projectiles. Use your Dash Shot to slowly kill the enemies. Do not try to get in close and use your Energy Sword. You will be left vulnerable to other enemies nearby. After the mission, do not leave. Destroy the porters on top of the buildings to get a program. S.O.S. missions: Higher rankings During the S.O.S. missions, engage in combat with an enemy squad, then start to fly away. This lures them away from the survivors buildings and therefore causes minimum casualties which will earn you the higher rankings. Use the [Circle] attack when in close combat to grab an enemy, then turn to face away from any buildings and release [Circle] to send the enemy flying away from any survivors and possibly destroying them at the same time. Halberd After obtaining the "Halberd" drive and program, return it to the local server to gain the "Halberd". This powerful plasma sword is one of the strongest weapons in the game. To wield it effectively, use it against enemies that have a Halberd of their own. Enemies that fight with Halberds are extremely dangerous -- use your own Halberg to take them out fast. Unlock extra options: Complete the game on any difficulty level with rank D or above to enable the versus option on the main menu. Complete the game a second time to unlock the remaining two orbital frames and two battle levels in versus mode. Complete the game 50 times on one player versus mode to get Anubis as a playable frame. Alternate ending sequences: Earn an "A: rank in all S.O.S. calls. New music will play during the ending sequence. Intentionally do badly during the game by destroying all buildings and killing all survivors during the various missions. This includes completely destroying the colony shaft during the last SOS mission. Defeat Tyrant and go to the Mountain 1 level to view the worst ending.
iculty setting and get an "A" rank on all five rescue missions to hear a different ending theme during the end credits. Full health and ammunition Pause the game and press L1(2), L2(2), L1, R1, L1, R1, R2, R1. Note: Each time this code is used your level will go down by one. Disco mode At the title screen, press Up, Down(2), X, Triangle, Left, Right, Square. If you entered the code correctly you will hear the sound of an explosion. In this mode, all enemies will be replaced by giant floating disco balls and the screen will flash all different colors. Successfully complete the game in this mode to receive a special surprise. City 1: Destroying the Relay Block During your first visit to City 1, you are required to destroy a Relay Block but there is a forcefield in the way. You also lack the necessary weapon to do so. Exit the city and revisit Town 2 for the second town. There will be new enemies you need to kill. After that, Ada will tell you some information on "porters". Destroy all the purple blocks you see to release Vector Trap. Obtain the Sniper and return to City 1. Equip the Sniper, aim for the white dots on the rotating column and fire. City 2: The Gauntlet Find the enemy with the passcode and defeat him. Then, leave and go to EPS 2. Find the metal thing where it says you need the Gauntlet Passcode. Get close to it on the ground and you will know what to do. Town 3: Rescue Mission After the first encounter with Tyrant, you will be presented with a rescue mission that takes place in Town 3. There are only three squads of enemies here. However, remember that Jehuty is infected with a virus. It will die with one hit. Use "Dash" to get to the sides and avoid incoming projectiles. Use your Dash Shot to slowly kill the enemies. Do not try to get in close and use your Energy Sword. You will be left vulnerable to other enemies nearby. After the mission, do not leave. Destroy the porters on top of the buildings to get a program. S.O.S. missions: Higher rankings During the S.O.S. missions, engage in combat with an enemy squad, then start to fly away. This lures them away from the survivors buildings and therefore causes minimum casualties which will earn you the higher rankings. Use the [Circle] attack when in close combat to grab an enemy, then turn to face away from any buildings and release [Circle] to send the enemy flying away from any survivors and possibly destroying them at the same time. Halberd After obtaining the "Halberd" drive and program, return it to the local server to gain the "Halberd". This powerful plasma sword is one of the strongest weapons in the game. To wield it effectively, use it against enemies that have a Halberd of their own. Enemies that fight with Halberds are extremely dangerous -- use your own Halberg to take them out fast. Unlock extra options: Complete the game on any difficulty level with rank D or above to enable the versus option on the main menu. Complete the game a second time to unlock the remaining two orbital frames and two battle levels in versus mode. Complete the game 50 times on one player versus mode to get Anubis as a playable frame. Alternate ending sequences: Earn an "A: rank in all S.O.S. calls. New music will play during the ending sequence. Intentionally do badly during the game by destroying all buildings and killing all survivors during the various missions. This includes completely destroying the colony shaft during the last SOS mission. Defeat Tyrant and go to the Mountain 1 level to view the worst ending.
Tak 2: The Staff of Dreams
can go back to get build up your heath if needed. Feathers will also lead the way to were it is you need to go. Orange feathers indicate an unexplored area, grey feathers say that you have already been there. Big Air Dinky games mini-game: Go under Juju potions. Select "Universal Card". Then, put in 233 bugs, 127 crystals, and 204 fruits. Get Tlaloc: At first, Tlaloc will shoot blasts at Dead Juju, Lok, and Jibolba. Run over to Jibolba and press Circle to switch bodies. Then, kill all the Nightmare Creatures. Next, switch with Dead Juju and do the same thing. Then, switch with Lok and do the same thing again. Then, Tlaloc will lose his barrier. Attack him. Tlaloc will now change strategies. He will send Nightmare Creatures at your friends. Kill them all, then attack Tlaloc. Keep repeating this process until Tlaloc is defeated. Control opening sequence While the game loading, move the [Right Analog-stick Up] or [Right Analog-stick Down] to make Tak's head grow and shrink. On the loading screen, while Tak is running by, hold Left or Right + X to make him run slower. Dinky mini-game bonuses Go under Juju potions. Select "Universal Card". Then, put in the following numbers for bugs, crystals, and fruits: Balloon Head Showdown: 48, 62, 19 Barrel Blitz: 1, 105, 81 Big Air: 233, 127, 204 Catapult Chaos: 103, 33, 20 Change Tak feather color: 4, 9, 23 Chicken Tennis: 202, 17, 203 Chuckin' Chickens: 18, 71, 50 Commercials: 6, 16, 6 Concept art: 30, 37, 51 Dart Tomb Dogdem: 83, 43, 142 Dead Juju character: 55, 171, 35 Fauna character: 44, 13, 0 Flea Fly: 22, 6, 17 Frog Derby: 281, 62, 149 Game music: 14, 17, 7 Glide Ride: 131, 61, 179 Gloomleaf arena: 68, 13, 8 Increased manna magnet: 3, 27, 31 Introduction sequence: 8, 2, 5 JB character: 16, 19, 38 Krash course: 5, 41, 41 Lok character: 2, 2, 5 New particle effects: 31, 18, 2 Snowboard Air Time: 233, 127, 204 Sound effects set 1: 4, 55, 36 Tak FMV sequence: 30, 21, 88 Tak suit pictures: 11, 4, 17 Tlaloc character: 99, 363, 2 Vine Climb: 8, 1, 37 Animals hints Use the animals you come across to help you with your quest. The skunk stink will scare animals away, usually in a direction that will benefit you. The bear will lie down under a bee hive and lick up the dripping honey. Jump on his belly to gain new heights, or jump on his belly until he picks you up and throws you across gaps that are too wide to jump. Beavers will chew up trees to make bridges to jump across. You can ride a wild boar to smash through gates or fallen logs to reveal new areas or potion ingredients. Defeating the Dream Guardian At first, dash up the spiral staircase. Jump to dodge his attacks until you go through the door. You will fall. Just keep dodging his attacks and he will die. When fighting the Dream Guardian the second time, first dodge his attacks. When the boulder comes, go up and down and repeat the pattern. Then, dodge more attacks. When he shoots the red blasts, just move around. Easy money While playing the Yorbell game, get three Orange Yorbells to get more money. Animal choices After you get the Dream Shaker, Moon Juju will tell you to pick an animal to enhance your powers: Piranha, Jaguar, Dragon, or Eagle. The Piranha is not powerful. The Eagle can only kill one at a time. The Dragon has extremely short range. The Jaguar is the best choice. Tutorial level In the tutorial level, you must have blue potions to go under or float over walls. When you reach the end of the level on ether side of the tutorial, you must have red and blue potions or you will die.
can go back to get build up your heath if needed. Feathers will also lead the way to were it is you need to go. Orange feathers indicate an unexplored area, grey feathers say that you have already been there. Big Air Dinky games mini-game: Go under Juju potions. Select "Universal Card". Then, put in 233 bugs, 127 crystals, and 204 fruits. Get Tlaloc: At first, Tlaloc will shoot blasts at Dead Juju, Lok, and Jibolba. Run over to Jibolba and press Circle to switch bodies. Then, kill all the Nightmare Creatures. Next, switch with Dead Juju and do the same thing. Then, switch with Lok and do the same thing again. Then, Tlaloc will lose his barrier. Attack him. Tlaloc will now change strategies. He will send Nightmare Creatures at your friends. Kill them all, then attack Tlaloc. Keep repeating this process until Tlaloc is defeated. Control opening sequence While the game loading, move the [Right Analog-stick Up] or [Right Analog-stick Down] to make Tak's head grow and shrink. On the loading screen, while Tak is running by, hold Left or Right + X to make him run slower. Dinky mini-game bonuses Go under Juju potions. Select "Universal Card". Then, put in the following numbers for bugs, crystals, and fruits: Balloon Head Showdown: 48, 62, 19 Barrel Blitz: 1, 105, 81 Big Air: 233, 127, 204 Catapult Chaos: 103, 33, 20 Change Tak feather color: 4, 9, 23 Chicken Tennis: 202, 17, 203 Chuckin' Chickens: 18, 71, 50 Commercials: 6, 16, 6 Concept art: 30, 37, 51 Dart Tomb Dogdem: 83, 43, 142 Dead Juju character: 55, 171, 35 Fauna character: 44, 13, 0 Flea Fly: 22, 6, 17 Frog Derby: 281, 62, 149 Game music: 14, 17, 7 Glide Ride: 131, 61, 179 Gloomleaf arena: 68, 13, 8 Increased manna magnet: 3, 27, 31 Introduction sequence: 8, 2, 5 JB character: 16, 19, 38 Krash course: 5, 41, 41 Lok character: 2, 2, 5 New particle effects: 31, 18, 2 Snowboard Air Time: 233, 127, 204 Sound effects set 1: 4, 55, 36 Tak FMV sequence: 30, 21, 88 Tak suit pictures: 11, 4, 17 Tlaloc character: 99, 363, 2 Vine Climb: 8, 1, 37 Animals hints Use the animals you come across to help you with your quest. The skunk stink will scare animals away, usually in a direction that will benefit you. The bear will lie down under a bee hive and lick up the dripping honey. Jump on his belly to gain new heights, or jump on his belly until he picks you up and throws you across gaps that are too wide to jump. Beavers will chew up trees to make bridges to jump across. You can ride a wild boar to smash through gates or fallen logs to reveal new areas or potion ingredients. Defeating the Dream Guardian At first, dash up the spiral staircase. Jump to dodge his attacks until you go through the door. You will fall. Just keep dodging his attacks and he will die. When fighting the Dream Guardian the second time, first dodge his attacks. When the boulder comes, go up and down and repeat the pattern. Then, dodge more attacks. When he shoots the red blasts, just move around. Easy money While playing the Yorbell game, get three Orange Yorbells to get more money. Animal choices After you get the Dream Shaker, Moon Juju will tell you to pick an animal to enhance your powers: Piranha, Jaguar, Dragon, or Eagle. The Piranha is not powerful. The Eagle can only kill one at a time. The Dragon has extremely short range. The Jaguar is the best choice. Tutorial level In the tutorial level, you must have blue potions to go under or float over walls. When you reach the end of the level on ether side of the tutorial, you must have red and blue potions or you will die.
