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Harry Potter And The Chamber Of Secrets

 
God mode

While playing the game press square,up,triangle,left,right and down and you will have unlimited health

submitted by: ashley



Ghosts:

When you see a ghost press L1 and X and they will pass you.



How To Get Past Prefects

Once you have got the Exspelliarmus spell, you can then use it to stop the prefects locomoto-morfis spell from hitting you which gives you time to run. This has to be done just before it hits you or it will not work.

submitted by: Luke Bird



Escape the guards:

When you are outside at night and you find you are about to get caught, try the Nimbus 2000 Broomstick. You will not get a penalty (no -housepoints), only saying go to your`s bedroom and then you are outside the castle. You can get the Nimbus 2000 when you win the first session of training of the broomstick game and you win.



Easy points:

In the Chamber Of Secrets, destroy paintings on the wall. You will open the painting and get 100 points for Gryffindor.



After returning from the Whomping Willow, head deep to your right when Professor Snape finishes scolding you. There, in a corner, you will find your first Notice Board Item. You can return it to the Notice Board before or after you go to the Restroom Shop the Weasley's set up, earning you the very first 10 points in the game, and possibly a Wizards Card.



Easy Sickles:

Once you have collected your Standard Book of Spells (Grade 2) in Diagon Alley, you can cast Flipendo to break barrels and uncover Sickles that you can use to buy items such as Stink Pellets at Gambol and Japes.



In Diagon Alley, there are three areas where you can break the barrels (using Flipendo) to get Sickles. Remember to revisit these areas several times to get more Sickles. They return three to four times after visiting a few shops.



Bertie Botts Bean Bag (100 Bean capacity):

Use the Skurge spell on a chest covered in ectoplasm behind a tapestry (you need the scissors spell) on the third floor, by the Defense against the Black Arts classroom.



Bertie Botts Bean Bag (200 Bean capacity):

Gather every item for the students around Hogwarts (not the Notice Board). You have to actually find the people. The final person will give you a key to the confiscated items room. In there are six Wizards cards and the biggest Bertie Bots Bean Bag.



Sneaking around at night:

When sneaking around at night, you need to get by many of the prefects. When you need to get by them, simply crawl under the bookcase to the left of the portrait that leads to the Griffondore common room. It leads through a secret passage that takes you to the fourth floor.



When sneaking around and you do not want to walk slowly, you can use various objects and spells to distract the prefects. Stink Pellets are not too reliable, but the non-explodable luminous balloons work well. As for spells, try Flapendo.



Avoiding ghosts:

When you do not want to be hit by ghosts and lose all your items (Balloons, Beans, and sometimes Stink Pellets) just stand on the ledge until the specter nears you. Tap the Analog-stick so that you will fall and catch the ledge. When you are hanging, they cannot hit you and cause your items to go flying.



Escaping the Slytherins:

When you are in the Slytherin common room and need to get out, hide behind the pillar on the right side and wait for the girl to pass. Next, go into the room on your left and stay behind the door. The girl will return and look around. She will not see you. After she walks away, run and jump to avoid being captured. As soon as you exit the room, go to your left. Once there, start running to the door to avoid being captured. This may take a few attempts, as there are many people waiting by the door. Run very fast instead of creeping there -- the Slytherins do not catch on very quickly that you are there.



Expelliarmus Challenge:

Use your spell that cuts down tapestries and ropes on the spiked ball. Walk up close to the edge and hold your trigger button (default R1), charge up for a half second and cast. Note: If you throw the imps into the fiery pits, they will die and you do not have to worry about them. Likewise, if you throw them all away you cannot put them into the cages to get out; but when all are indeed gone, they respawn from that hatch in the wall at the first ramp.



Professor Flitwick's Incedio Challenge:

Once you get the Incedio Spell, return to the main room and make sure the two pillars are down. Go into one of them and switch the flame direction so that the flames are both are on one side of the room. On the other side, use Incedio to light the pigs and Flapendo to point them up to lift the platform; then again on the other one. Run quickly to the switch by the exit. If successful the door, will be unlocked halfway. You will need to do likewise with the other side. Note: You do not have to charge at all -- this gives you a few extra needed seconds.



Fighting with Expelliarmus:

When in one of the few battles with Hogwart's students (just the Slytherin Gang, all others leave you alone), let them make the first shot and bounce it back. Just as you do, use your Flapendo with a quarter to half second charge to knock them back, thus trapping them with two spells to knock back, which they can never manage. Note: Beware, just as you finish casting Flapendo (depending on distance), you will be forced to use your Expelliarmus almost instantly.



Defeating the Giant Mother Spider:

To get to it, use your Lumos spell to light the floor and follow the trail of spiders. Unlike the book, the spiders that are not normal size will try to kill you. Attack them with Incendio. When fighting the Giant Mother Spider, do not try to hurt the spider itself. Instead, use your Incendio spell to burn the web it has attached to the various trees. When done, it will fall into the pit and you will slip in after it. In here, just run around until it rears its head and exposes its soft under-belly. It is the only part that is susceptible to second level magic. Note: It is best to not charge and use rapid firing to get a little extra damage.



Defeating the Giant Mother Spider 2:

While fighting it, you may notice little sacks being dropped and suspended by webbing. Shoot them down with Flapendo and collect health and Bean power ups from Hedwig.



Defeating the Giant Spider:

To defeat the Giant Spider in the Dark Forest, circle around him and cast Rictosempra. He will not shoot any spider webs at you.



Defeating the Whomping Willow:

When the Whomping Willow starts to pound into the ground, hide in the corner where you entered its lair. The shock wave cannot reach you in here, unless you stray too far from it. Should you get hit, you should have refilled your potion Vile before you entered. Also, Hedwig will drop Cauldron Cakes and Beans for your aid. Note: Rapid firing technique is recommended. Lock on to the limbs after they finish pounding and fire a quick shot, then wait to lock onto the Willow's Eye. Then, fire repeatedly until it stops hurting him before running back to your hiding hole.



How To defeat the basilisk

After tom riddle talks to you, you will be versing the basilisk. The basilisk is quite hard to beat so thats why i'm telling you how to defeat it. So this is how...



When the basilisk comes through the drain pipes, you use your sword to blast it. You will find the basilisk lays down, then shows its belly. There is a little mark which is a diamond with a dot in it on its belly. When you see this, that is when you blast it again.



The blast stays in the air whilst amost hitting the basilisk and you have to move it around with your analog stick or your arrow keys. When you hit the basilisk your sword will fly our of your hands. Then you must find your sword and keep repeating this blasting process untill the basilisk is defeated.

submitted by: Phoenix


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Curse: The Eye of Isis
ind legs. You must stay close to the bear, but not too close. Do this by aiming at the bear and walking around it. If you get too far away, the bear will run at you. By staying close and walking around the bear, its attacks will miss. After you have killed one, you get to do it again. Just use the same technique, and the two bears will be dead in no time.

Bomberman Jetters
hree Blue Hige Hige Cards. Hige Bandit 4: Get all three Green Hige Hige Cards. Mujoe: Get all three Yellow Hige Hige Cards. Mighty: Get all five Jetters Cards. Submitted by: Peter Bomber Mansion In order to get the Bomber Mansion you must use your bombs to kill yourself or die from one of the enemies. The professor will say something about training in the Bomber Mansion. Select "No" when asked to continue, and on the main screen you will be able to use the Bomber Mansion to train. The Bomber Mansion is a training place, and when you complete all five levels you will receive a rank. Your score determines your rank. Your score will go down if you lost a heart (you can find them hidden in blocks) or if you place a useless bomb (a bomb that does not explode or kill anything). Submitted by: Peter

Yu-Gi-Oh! Capsule Monster Coliseum
monster destroy your opponent's symbol. They will get anywhere between 50 to 100 experience points. Start each round with all your monsters: Usually when a monster or capsule is destroyed, you cannot use it during the next round. However, if you start the next round and bring up the menu with "End Turn", "Unit List", etc. and go to "Surrender" and select "Try Again", you will restart the level with all your monsters available for use. Map advantages: Certain map attributes can cause physical damage to your monsters, such as lakes of lava and crackling electrical arcs. Only monsters with the same attributes as these dangerous spaces can pass through unharmed. Harpie Lady Sisters: You must have three Harpie Ladies in order to fuse the Harpie Lady Sisters monster. Because only two Harpie Ladies are available for capture on Mai Valentine's Valley of Howling Winds board (and never in the shop), you must play through the game twice to get all three. Codes for armax (M) 6K9E-6A51-7YC5X FFF9-WVFM-GN9K6 Player 1 Codes 2ARF-W27U-V2807 Infinite AP TK0T-RK4J-DYTTJ AAK3-452K-M8EAY Symbol 1 Codes WM1F-G9BZ-XQNTG JB9E-91K0-74840 Level 9 3EGD-KTFJ-8H6T8 8KK3-7ZD3-DRPKP Level 1 8T5K-5Q7H-MMG73 YU2A-V9K7-3EUAJ Infinite PP N9NZ-CKZR-HZJN1 HUGP-YQ0C-WWY1Q No PP 4ZBT-XW09-HN3D1 70W5-4PFB-16ECE Infinite Movement T0TF-Z82K-8K9JM QWAK-TJPC-WTMHX No Movement 10WQ-0G1J-V7ZCR VDW7-QB54-5VQB6 Monster 1 Codes QW8V-RPRH-VT3ET JB9E-91K0-74840 Level 9 MW3D-1KKG-EKVFF HHN3-2N40-CAHF6 Level 1 DBRH-TU21-UEHKE Q483-9M3Z-2717G Infinite PP CY24-12G1-6R8WV 1AH0-4B9U-P04XH No PP UNFY-BJZV-X5EA8 EAX8-PUPF-V075M Infinite Movement 05ED-W11V-UZR4H 6ERR-EWRZ-ECP0X No Movement G7PN-6VJ5-4HY70 2ZZH-8XUZ-JBED8 Monster 2 Codes YN19-MW4N-XFTQF JB9E-91K0-74840 Level 9 36T2-DTCH-0NDWD AP2D-KVQ7-GYBN3 Level 1 PM6W-2FNC-FD1MR KJU6-666Y-EQZD2 Infinite PP ZDZP-ZE7A-2M078 V81B-YCMZ-RXM2B No PP PZWV-AFZ3-PV70V Y6NF-JQM4-J0GQU Infinite Movement DHJ2-HJ17-JE054 HBF6-H11W-26U6M No Movement 8WK4-2H42-XUBAE W7XG-9QPF-61UA5 Monster 3 Codes 5JKX-E8KM-4DKJ2 JB9E-91K0-74840 Level 9 6GWZ-J3JM-1CCXH 7H0U-9B1K-U7Q5Z Level 1 WBNU-HR23-KEJGF J3TC-AY29-UQGJA Infinite PP 4JYN-NFAR-16TX4 MFMA-M9D5-PQVX0 No PP W4UD-1X1B-7FGKR 8K3V-3F6R-54WXQ Infinite Movement M968-4J7U-RCA6A BQ4R-27KE-RDZ03 No Movement XUTQ-X4PJ-KZ2GF 3H67-39VU-005X6 Monster 4 Codes KQ51-5Y7B-KZ3KU JB9E-91K0-74840 Level 9 U3M9-FV48-A7P0T 2NK3-F73K-C4QXV Level 1 UDJU-54G0-CGWRK W597-K8MN-N504E Infinite PP 2TY1-W2JE-JD1CH M8HN-VU2Q-Q0489 No PP 2G1B-PVDX-TGUZ0 FPYE-J8UZ-33GCA Infinite Movement PMXE-XJ9Q-J1VHP Q62K-QQTG-BEZAE No Movement 1Z1H-AGNA-EHJGP 2797-N7TT-PWMAU Monster 5 Codes ZZ5P-MHN1-EYAVH JB9E-91K0-74840 Level 9 A89X-KWGG-2TW0J A07H-8BUM-3AXT4 Level 1 1K5B-8PR4-XRQZN NC7Q-24Y2-U29PV Infinite PP DCCB-ADD2-YQ8Z4 5H2P-8R8U-U7EGT No PP RHB4-5B1C-KYWV0 ZUBU-A77K-7VFUE Infinite Movement QU5C-EAQN-MND0N 7AA4-1EV1-9RWP7 No Movement RRJK-031V-MB8VQ TK2F-3R3K-D4F8K Monster 6 Codes 9KH5-B9J0-R6CV3 JB9E-91K0-74840 Level 9 TDJ4-2VYQ-V622Y 4WCQ-T21G-8A114 Level 1 50QF-VND3-EB0XJ V58R-0HTY-U5D12 Infinite PP 84J7-BWAC-M3NKW 0931-W7AN-BDPAE No PP Q84A-98FA-JDXY5 ARKA-GWBR-605Z2 Infinite Movement 8A4P-E476-7ZJYH 3XE2-HTDZ-VKVCV No Movement D5MH-21J8-AC2MB MG1V-44KD-H1AYB Monster 7 Codes Q1TN-FEPH-1AMFV JB9E-91K0-74840 Level 9 UUV7-D5V6-MRVY0 EAAX-Z7GT-9DUTM Level 1 NV83-E38E-B27V6 M8TR-VMT9-VBTP9 Infinite PP HWNA-0AE1-5QQFX W10C-FW8F-RY1V7 No PP ACJP-NW9F-VZNU3 JJ9B-MGCA-BB9N1 Infinite Movement 9FFH-VUQ4-H1C9N G12G-ZHDV-M7TK1 No Movement 5UPP-RDCQ-MT85Y DGYX-25TV-JCEZC Player 2 Codes 3H4E-4X2J-V7CZA Symbol 1 Codes 8P7V-Y8UV-PPXPR JB9E-91K0-74840 Level 9 VTJG-EDMZ-CZ7B5 T6MX-7104-HR14V Level 1 DXN0-DVAG-TWZEY R2EX-0BZH-D1671 Infinite PP XEF5-97PE-B1GTY 25WK-1UZ4-RJM9P No PP Y8FF-NWHQ-J7ECN A8UR-ERQ0-150BD Infinite Movement R8RQ-X8WC-1X7U9 661K-TXWM-BDY8U No Movement 98RQ-FZDM-EQ3VF 95TP-MYA1-R100F Monster 1 Codes 74BY-NEMX-D5M7Z JB9E-91K0-74840 Level 9 U201-ZERY-NFN1M 17KC-Z32H-1XA55 Level 1 HC4K-7X8C-0VGJT J8CW-V7KR-DPQWT Infinite PP A163-P5JR-ZKU3D K4F8-Z809-BQTEC No PP 6XQU-ZU5T-A8ZMH WPFB-ZGTY-X9MG4 Infinite Movement W0A8-1QX4-Q313D J5CN-GNGM-6MQ2B No Movement 21FU-V4E9-0E81V 8ZJB-HU2U-EPE0U Monster 2 Codes 9JVC-YGD8-BMG5T JB9E-91K0-74840 Level 9 D7EB-E22B-Y45PA 7182-1X7F-VDD69 Level 1 87EJ-V2N9-DKV8R ZRGH-A923-NKEXJ Infinite PP M2BP-Q176-3NACR XAR9-D6FQ-XMNV0 No PP 36WA-RQK4-5ATCJ NDFR-9PHC-VVQ8J Infinite Movement AW2A-7EF9-MWFBX DWRT-U0UF-RUBXP No Movement 85RQ-1WV9-80WU5 6P1F-RB7P-7UE78 Monster 3 Codes 5JXT-BAY7-WGZ9R JB9E-91K0-74840 Level 9 UZ6G-BGVH-2YM6H KT33-JD4F-ACNAW Level 1 9CPY-ENRM-04U0K GTYN-FXGY-D0CXB Infinite PP ZQ50-5TYY-7WAZE 2WUE-PA50-84411 No PP R54T-THQ9-XT0FQ CV1T-9YZD-XPRUM Infinite Movement HJXD-XWH2-15UG5 4PFG-MXQV-7ZZEK No Movement 8QH2-98X9-7NZKN KUA8-G120-YB47K Monster 4 Codes KA63-X87F-39YMN JB9E-91K0-74840 Level 9 4C83-Q9UZ-3395F Y2ZY-VTQ3-8C231 Level 1 W45P-QX91-W87RU ZJZ6-BEHU-V9M70 Infinite PP ZU08-CW95-NZ7F2 B4WN-N7U6-7XJUE No PP CY0G-ZFX9-8JVGY BVZZ-0RDK-R0YDQ Infinite Movement T7J6-EC0Q-WWGEB FA8D-RZ3U-W4Z8X No Movement 1QHR-UE3F-7J268 CEQ3-0QKG-BYNRD Monster 5 Codes 6PU2-ZWEX-CMBFP JB9E-91K0-74840 Level 9 F2CP-PTG5-8CM9X 536G-P6TJ-JZ8J1 Level 1 B2F0-ZXAE-Z2R87 56FJ-1B35-CP5Z6 Infinite PP 5HNZ-MTNR-T7UYT HDXB-KDJY-T171F No PP JX4J-TJJG-GNGK2 B8FP-TYBC-UQDHW Infinite Movement 7YGT-U02G-YEPDU 1329-AUG0-WF50K No Movement QVG0-2PJ4-ZXUWB G59R-YE84-8ZTWJ Monster 6 Codes 7Z8P-6TY7-XMBHE JB9E-91K0-74840 Level 9 RHKA-R1HB-6345F JAY4-MYYD-BPJ1N Level 1 YXA7-JJYP-FEX2A 6Q9G-F8DH-7T3ZA Infinite PP B7NW-XYBF-M3BQ9 GATD-7VW2-R99E1 No PP UE4W-2XND-2FD3N F67V-TJDF-1U38M Infinite Movement 5HGR-3XZA-CK5YZ WVZ2-TP8J-K3ZMF No Movement D77M-4DNN-Z543K ZD4Z-DCKZ-NY9KP Monster 7 Codes E66E-789M-8ZCAQ JB9E-91K0-74840 Level 9 P28U-B33R-0BCNE Y75Z-CBRU-84ZYZ Level 1 RC8B-VDH9-Z8JZ9 TYK1-ZTGR-YENJH Infinite PP BYK2-KW7K-WQHBN 5ADP-GXXN-TJBEP No PP KBDP-GFXK-DBRZK ZEDB-Z7DK-R2U3V Infinite Movement F5NX-UQQ9-CYE3T 9FCT-ECYK-WKVCW No Movement 1F3Q-3PVD-24MUH TDH7-5GWY-AY88G submitted by: jim Unlock Fusions Darkfire Dragon: Firegrass with a level 5 Petit Dragon Flame Swordsman: Flame Manipulator with level 4 Masaki the Legendary Swordsman Flying Penguin: Penguin Soldier with Level 2 Penguin Knight Gate Guardian: Sanga with Suijin and Level 3 Kazejin Harpie Lady Sisters: 3 Harpy Ladies at Level 3 Blue Eyes Ultimate Dragon: Fuse 3 level 2 Blue Eyes White Dragons Cyber Saurus: level 5 Blast Juggler with a level 4 Two-Headed King Rex Kaminari Attack: Ocubeam with a level 5 Mega Thunderball Kwagar Hercules: Hercules Beetle with level three Kuwagata Alpha Metal Dragon: Level 3 Lesser Dragon with Level 3 Steel Ogre Grotto 1 Metal Zoa: Level 2 Zoa with a level 3 steel scorpion Millennium Golem: Destroyer Golem with level 5 statue from Easter Island Rabid Horseman: Battle Ox & Mystic Horseman at level 3 Summoned Lord Exodia: Level 2 right and left arms and legs and Exodia the Forbidden one Thousand Dragon: Time Wizard level 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Maximo vs. Army Of Zin
uccessfully complete a level with all treasure collected, all chests found, and all innocents saved to unlock an entry in the art gallery. Each level unlocks a new art gallery entry.